public void Destroy() { Owner = null; RebuildTexts = null; AllTexts = null; Results = null; Refercens = null; GroupMapper = null; FailedText = null; Pool._pool = null; }
public void InitSystem(InlineManager manager, List <int> systems) { if (_systems == null) { Context = new TextCotext(manager, 12); _systems = new List <IEmojiSystem>(); for (int i = 0; i < systems.Count; i++) { AddSystem(systems[i]); } } }
public TextCotext(InlineManager manager, int size) { Owner = manager; Settings = manager.Settings; //cl 64-16 48/4=12 RebuildTexts = new EmojiList <InlineText>(size); //cl AllTexts = new EmojiList <InlineText>(size); Results = new EmojiList <TextElementResult>(size); Refercens = new EmojiList <SpriteAsset>(); GroupMapper = new Dictionary <string, SpriteInfoGroup>(); FailedText = new EmojiList <InlineText>(); }
public void Restart(InlineManager manager, List <int> systems) { Destroy(); InitSystem(manager, systems); }
public override void OnInspectorGUI() { InlineManager manager = target as InlineManager; EditorGUILayout.PropertyField(m_Script); EditorGUILayout.Space(); serializedObject.Update(); manager.OpenDebug = EditorGUILayout.Toggle("Debug", manager.OpenDebug); manager.RenderType = (EmojiRenderType)EditorGUILayout.EnumPopup("Rendetype", manager.RenderType); manager.AnimationSpeed = EditorGUILayout.Slider("AnimationSpeed", manager.AnimationSpeed, 0, 100); foldout = EditorGUILayout.Foldout(foldout, "prepared:" + manager.PreparedAtlas.Count); if (foldout) { EditorGUI.indentLevel++; for (int i = 0; i < manager.PreparedAtlas.Count; ++i) { string resName = manager.PreparedAtlas[i]; SpriteAsset asset = null; if (!string.IsNullOrEmpty(resName)) { if (!assetDic.ContainsKey(resName)) { string fixname = System.IO.Path.GetFileNameWithoutExtension(resName); string[] allassets = AssetDatabase.FindAssets(string.Format("t:{0}", typeof(SpriteAsset).FullName)); for (int j = 0; j < allassets.Length; ++j) { string path = AssetDatabase.GUIDToAssetPath(allassets[j]); string subname = System.IO.Path.GetFileNameWithoutExtension(path); if (subname.Equals(fixname)) { asset = assetDic[resName] = AssetDatabase.LoadAssetAtPath <SpriteAsset>(path); break; } } } else { asset = assetDic[resName]; } } SpriteAsset newasset = (SpriteAsset)EditorGUILayout.ObjectField(i.ToString(), asset, typeof(SpriteAsset), false); if (newasset != asset) { if (newasset == null) { manager.PreparedAtlas[i] = ""; } else { manager.PreparedAtlas[i] = System.IO.Path.GetFileNameWithoutExtension(AssetDatabase.GetAssetPath(newasset)); assetDic[manager.PreparedAtlas[i]] = newasset; } EditorUtility.SetDirty(manager); } } EditorGUI.indentLevel--; EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("add", GUILayout.Width(100))) { manager.PreparedAtlas.Add(""); } if (GUILayout.Button("remove", GUILayout.Width(100))) { if (manager.PreparedAtlas.Count > 0) { manager.PreparedAtlas.RemoveAt(manager.PreparedAtlas.Count - 1); } } EditorGUILayout.EndHorizontal(); } serializedObject.ApplyModifiedProperties(); }
public EmojiRenderGroup(InlineManager target) { manager = target; }
public UnitRender(InlineManager target) { manager = target; }