protected override void DisposeObject() { if (_bgrBuffers != null) { _bgrBuffers.Dispose(); _bgrBuffers = null; } if (_grayBuffers != null) { _grayBuffers.Dispose(); _grayBuffers = null; } if (_bgrSingleBuffers != null) { _bgrSingleBuffers.Dispose(); _bgrSingleBuffers = null; } }
protected override void Dispose(bool disposing) { base.Dispose(disposing); _bgrBuffers.Dispose(); }