Example #1
0
 private void OnPedDeleted(AdvancedPed sender)
 {
     if (Blip)
     {
         Blip.Delete();
     }
 }
        protected override void CreateInternal(out Vehicle vehicle, out AdvancedPed[] peds)
        {
            vehicle = EntityCreator.CreateEMSVehicle(SpawnLocation.Position, SpawnLocation.Heading);

            int seats = Math.Min(vehicle.PassengerCapacity + 1, 2);

            Paramedics = new Paramedic[seats];
            peds       = new AdvancedPed[seats];
            for (int i = 0; i < seats; i++)
            {
                Paramedic p = new Paramedic(Vector3.Zero, 0.0f);
                p.PreferedVehicleSeatIndex = i - 1;
                p.Ped.WarpIntoVehicle(vehicle, i - 1);

                Paramedics[i] = p;
                peds[i]       = p;
            }
        }
        protected override void CreateInternal(out Vehicle vehicle, out AdvancedPed[] peds)
        {
            vehicle = EntityCreator.CreateFirefighterVehicle(SpawnLocation.Position, SpawnLocation.Heading, FirefighterRole.Engine);

            int seats = Math.Min(vehicle.PassengerCapacity + 1, 4);

            Firefighters = new Firefighter[seats];
            peds         = new AdvancedPed[seats];
            for (int i = 0; i < seats; i++)
            {
                Firefighter f = new Firefighter(Vector3.Zero, 0.0f);
                f.PreferedVehicleSeatIndex = i - 1;
                f.Ped.WarpIntoVehicle(vehicle, i - 1);
                f.Equipment.SetEquipped <FireGearEquipment>(false);

                Firefighters[i] = f;
                peds[i]         = f;
            }
        }
        private void GiveTasks(bool allShouldReceiveTask)
        {
            AdvancedPed chattingPed1 = null, chattingPed2 = null;

            if (Plugin.Random.Next(100) < 70)
            {
                chattingPed1 = MathHelper.Choose(Unit.Peds);
                chattingPed2 = MathHelper.Choose(Unit.Peds.Where(f => f != chattingPed1).ToArray());
                chattingPed1.Ped.Tasks.Clear();
                chattingPed2.Ped.Tasks.Clear();

                Vector3 targetPos = chattingPed1.Ped.GetOffsetPositionFront(1.5f);
                chattingPed2.AI.WalkTo(targetPos, targetPos.GetHeadingTowards(chattingPed1.Ped), 1.0f).Finished += (t, aborted) =>
                {
                    NativeFunction.Natives.TaskChatToPed(chattingPed1.Ped, chattingPed2.Ped, 16, 0f, 0f, 0f, 0f, 0f);
                    NativeFunction.Natives.TaskChatToPed(chattingPed2.Ped, chattingPed1.Ped, 16, 0f, 0f, 0f, 0f, 0f);
                };
            }

            foreach (AdvancedPed a in Unit.Peds)
            {
                if (a != chattingPed1 && a != chattingPed2 && (allShouldReceiveTask || Plugin.Random.Next(101) < Plugin.Random.Next(10, 50)))
                {
                    a.AI.WalkTo((MathHelper.Choose(Unit.Vehicle.FrontPosition, Unit.Vehicle.RearPosition, Unit.Vehicle.RightPosition, Unit.Vehicle.LeftPosition)).Around2D(2.5f, 8f), MathHelper.GetRandomSingle(0f, 360f), 1.0f).Finished += (t, aborted) =>
                    {
                        switch (Plugin.Random.Next(4))
                        {
                        default:
                        case 0: NativeFunction.Natives.TaskUseMobilePhone(t.Ped, 1, MathHelper.Choose(0, 1, 2)); break;

                        case 1: NativeFunction.Natives.TaskStartScenarioInPlace(t.Ped, "WORLD_HUMAN_SMOKING", 0, true); break;

                        case 2: NativeFunction.Natives.TaskStartScenarioInPlace(t.Ped, "WORLD_HUMAN_HANG_OUT_STREET", 0, true); break;

                        case 3: NativeFunction.Natives.TaskStartScenarioInPlace(t.Ped, "WORLD_HUMAN_STAND_IMPATIENT", 0, true); break;
                        }
                    };
                }
            }
        }
Example #5
0
 internal AIController(AdvancedPed owner)
 {
     Owner = owner;
 }