public static void OnLoad(EventArgs args) { if (ObjectManager.Player.CharData.BaseSkinName != "Lux") { return; } spells[Spells.Q].SetSkillshot(0.25f, 70f, 1200f, false, SkillshotType.SkillshotLine); spells[Spells.E].SetSkillshot(0.25f, 275f, 1300f, false, SkillshotType.SkillshotCircle); spells[Spells.R].SetSkillshot(1000f, 190f, int.MaxValue, false, SkillshotType.SkillshotCircle); ElLuxMenu.Initialize(); Game.OnUpdate += OnUpdate; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; GameObject.OnCreate += Obj_AI_Base_OnCreate; GameObject.OnDelete += Obj_AI_Base_OnDelete; Drawing.OnDraw += OnDraw; Menu = ElLuxMenu.Menu; cMenu = ElLuxMenu.cMenu; hMenu = ElLuxMenu.hMenu; wMenu = ElLuxMenu.wMenu; lMenu = ElLuxMenu.lMenu; jMenu = ElLuxMenu.jMenu; miscMenu = ElLuxMenu.miscMenu; ksMenu = ElLuxMenu.ksMenu; drawMenu = ElLuxMenu.drawMenu; }
public static void OnLoad(EventArgs args) { if (ObjectManager.Player.CharData.BaseSkinName != "Lux") { return; } spells[Spells.Q].SetSkillshot(0.25f, 70f, 1200f, false, SkillshotType.SkillshotLine); spells[Spells.E].SetSkillshot(0.25f, 275f, 1300f, false, SkillshotType.SkillshotCircle); spells[Spells.R].SetSkillshot(1000f, 190f, int.MaxValue, false, SkillshotType.SkillshotCircle); Game.PrintChat( "[00:00] <font color='#f9eb0b'>HEEEEEEY!</font> Use ElUtilitySuite for optimal results! xo jQuery"); ElLuxMenu.Initialize(); Game.OnUpdate += OnUpdate; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; GameObject.OnCreate += Obj_AI_Base_OnCreate; GameObject.OnDelete += Obj_AI_Base_OnDelete; Drawing.OnDraw += OnDraw; }