public EventRound GetNextRound() { //Just for testing, handling rounds needs further consideration EventRound round = new EventRound("Next round"); foreach (EventResult c in _results.Reverse()) { round.AddJump(new Jump(c.Competitor)); } _rounds.Add(round); return(_rounds.Last()); }
public EventRound GetFirstRound() { //Just for testing, handling rounds needs further consideration EventRound round = new EventRound("First round"); foreach (EventCompetitor c in _competitors) { round.AddJump(new Jump(c)); } _rounds.Add(round); return(_rounds.First()); }