public PrivateAuctionTests() { Game = new Game("Paul", "Stephen", "Jacky", "Chris"); Builder = new GameSequenceBuilder(Game); Player1 = Game.GetPlayer("Paul"); Player2 = Game.GetPlayer("Stephen"); Player3 = Game.GetPlayer("Jacky"); Player4 = Game.GetPlayer("Chris"); }
public StockRoundTests() { Game = new Game("Paul", "Stephen", "Jacky", "Chris"); Builder = new GameSequenceBuilder(Game); Player1 = Game.GetPlayer("Paul"); Player2 = Game.GetPlayer("Stephen"); Player3 = Game.GetPlayer("Jacky"); Player4 = Game.GetPlayer("Chris"); }
private static void InitializeGame() { Console.WriteLine("Welcome to 1817, Paul's shitty edition."); Console.WriteLine("Hit enter to use the default player setup, or enter player names line by line and enter a blank name when done."); var names = new List<string>(); var input = Console.ReadLine(); if (string.IsNullOrWhiteSpace(input)) { names.AddRange(new[] { "Paul", "Stephen", "Jacky", "Chris", "Jonathan" }); } else { while (string.IsNullOrWhiteSpace(input) == false) { names.Add(input); input = Console.ReadLine(); } } Game = new Game(names.ToArray()); }
public GameSequenceBuilder(Game game) { Game = game; }