Example #1
0
        protected virtual void Init(Vector2 pos, Node protoType)
        {
            NodeSkin = EffectUtility.GetGUISkinStyle("NormalSkin");
            var data = NodeStack.nodes[protoType];

            rect  = new Rect(pos, data.Size);
            Title = data.Name;
            GetId = data.Name;
            Clan  = protoType.Clan;
            NodeStack.NodeInit(this);
        }