public void LoadEffect(int id)
 {
     if (!this.m_dicAllPreLoadAssetRequest.ContainsKey(id))
     {
         if (!this.m_EffectDatas.ContainsKey(id))
         {
             EffectLogger.Error("!m_EffectDatas.ContainsKey(id):" + id);
         }
         else
         {
             this.m_dicAllPreLoadAssetRequest[id] = new List <IAssetRequest>();
             EffectData effectData = this.m_EffectDatas[id];
             for (int i = 0; i < effectData.InstanceDatas.Count; i++)
             {
                 EffectInstanceData effectInstanceData = effectData.InstanceDatas[i];
                 IAssetRequest      assetRequest       = ResourceManager.singleton.LoadEffect(effectInstanceData.Path, null, AssetPRI.DownloadPRI_Low);
                 if (null != assetRequest)
                 {
                     this.m_dicAllPreLoadAssetRequest[id].Add(assetRequest);
                 }
             }
         }
     }
 }
Example #2
0
        public bool Load(XmlNode effectNode)
        {
            this.m_InstanceDatas.Clear();
            this.m_CameraShakeData = null;
            bool result;

            if (null == effectNode)
            {
                result = false;
            }
            else
            {
                foreach (XmlNode xmlNode in effectNode.ChildNodes)
                {
                    string text = xmlNode.Name.ToLower();
                    if (text != null)
                    {
                        if (!(text == "id"))
                        {
                            if (!(text == "life"))
                            {
                                if (!(text == "hitpoint"))
                                {
                                    if (!(text == "instance"))
                                    {
                                        if (text == "camerashake")
                                        {
                                            this.m_CameraShakeData = new CameraShakeData();
                                            if (!this.m_CameraShakeData.Load(xmlNode))
                                            {
                                                this.m_CameraShakeData = null;
                                            }
                                        }
                                    }
                                    else
                                    {
                                        EffectInstanceData effectInstanceData = new EffectInstanceData();
                                        if (effectInstanceData.Load(xmlNode))
                                        {
                                            this.m_InstanceDatas.Add(effectInstanceData);
                                        }
                                    }
                                }
                                else
                                {
                                    this.HitPointTime = (float)Convert.ToDouble(xmlNode.InnerText);
                                }
                            }
                            else
                            {
                                this.Life = (float)Convert.ToDouble(xmlNode.InnerText);
                            }
                        }
                        else
                        {
                            this.Id = Convert.ToInt32(xmlNode.InnerText);
                        }
                    }
                }
                if (null != this.m_CameraShakeData)
                {
                    if (this.m_CameraShakeData.Type == CameraShakeData.CameraShakeType.Animation)
                    {
                        if (null != this.m_CameraShakeData.ShakeObjectPath)
                        {
                            UnityEngine.Object obj = ResourceManager.singleton.Load(this.m_CameraShakeData.ShakeObjectPath);
                            this.OnShakeAnimObjLoaded(obj);
                        }
                    }
                }
                result = true;
            }
            return(result);
        }