Example #1
0
 public void Save(QuestSerializable serializable)
 {
     serializable.Name           = Name;
     serializable.QuestType      = QuestType;
     serializable.StartCondition = StartCondition;
     serializable.Weight         = Weight.Value;
     serializable.Origin         = Origin.Serialize();
     serializable.Requirement    = Requirement.Serialize();
     serializable.Level          = Level.Value;
     if (Nodes == null || Nodes.Length == 0)
     {
         serializable.Nodes = null;
     }
     else
     {
         serializable.Nodes = Nodes.Select(item => item.Serialize()).ToArray();
     }
     OnDataSerialized(ref serializable);
 }