public static Vector4 GetAtlasSpritePadding(string link)
        {
            string atlasName  = LinkTextureData.GetAtlasName(link);
            string spriteName = LinkTextureData.GetTextureName(link);

            return(GetAtlasSpritePadding(atlasName, spriteName));
        }
Example #2
0
        //-------∽-★-∽------∽-★-∽--------∽-★-∽资源相关∽-★-∽--------∽-★-∽------∽-★-∽--------//

        /// <summary>
        /// 获取assets下的图片sprite
        /// </summary>
        /// <param name="link"></param>
        /// <returns></returns>
        public static Sprite GetSprite(string link)
        {
            string atlasName = LinkTextureData.GetAtlasName(link);

            atlasName = AtlasBatchSetting.GetBatchedAtlasName(atlasName);   //获取打包的图集
            string spriteName = LinkTextureData.GetTextureName(link);
            string path       = GetAtlasPath(atlasName);

            if (_cachedSpritesDict.ContainsKey(path) == false)
            {
                _cachedSpritesDict.Add(path, AssetDatabase.LoadAllAssetsAtPath(path));
            }

            Object[] sprites = _cachedSpritesDict[path];
            if (sprites.Length == 0)
            {
                throw new Exception("未找到图集: " + path);
            }

            foreach (Object obj in sprites)
            {
                if (obj.name == spriteName)
                {
                    return(obj as Sprite);
                }
            }
            throw new Exception("未找到Sprite: " + path + " " + spriteName);
        }
Example #3
0
        //图片是否在公共图集
        static bool IsShared(string link)
        {
            if (_atlasName == SHARED || _atlasName == SHARED1)
            {
                return(false);
            }
            string atlasName = LinkTextureData.GetAtlasName(link);

            return(atlasName == SHARED || atlasName == SHARED1);
        }