// If you need to do some testing on Inara's API, please set the `isDeveloped` boolean header property to true. public List <InaraResponse> SendEventBatch(List <InaraAPIEvent> events, InaraConfiguration inaraConfiguration) { // We always want to return a list from this method (even if it's an empty list) rather than a null value. List <InaraResponse> inaraResponses = new List <InaraResponse>(); try { if (inaraConfiguration is null) { inaraConfiguration = InaraConfiguration.FromFile(); } List <InaraAPIEvent> indexedEvents = IndexAndFilterAPIEvents(events, inaraConfiguration); if (indexedEvents.Count > 0) { var client = new RestClient("https://inara.cz/inapi/v1/"); var request = new RestRequest(Method.POST); InaraSendJson inaraRequest = new InaraSendJson() { header = new Dictionary <string, object>() { // Per private conversation with Artie and per Inara API docs, the `isDeveloped` property // should (counterintuitively) be set to true when the an application is in development. // Quote: `it's "true" because the app "is (being) developed"` // Quote: `isDeveloped is meant as "the app is currently being developed and may be broken` { "appName", "EDDI" }, { "appVersion", Constants.EDDI_VERSION.ToString() }, { "isDeveloped", eddiIsBeta }, { "commanderName", !string.IsNullOrEmpty(inaraConfiguration?.commanderName) ? inaraConfiguration.commanderName : (eddiIsBeta ? "TestCmdr" : null) }, { "commanderFrontierID", !string.IsNullOrEmpty(inaraConfiguration?.commanderFrontierID) ? inaraConfiguration.commanderFrontierID : null }, { "APIkey", !string.IsNullOrEmpty(inaraConfiguration?.apiKey) ? inaraConfiguration.apiKey : readonlyAPIkey } }, events = indexedEvents }; request.RequestFormat = DataFormat.Json; request.AddBody(inaraRequest); // uses JsonSerializer Logging.Debug("Sending to Inara: " + client.BuildUri(request).AbsoluteUri); var clientResponse = client.Execute <InaraResponses>(request); if (clientResponse.IsSuccessful) { InaraResponses response = clientResponse.Data; if (validateResponse(response.header, indexedEvents, true)) { foreach (InaraResponse inaraResponse in response.events) { if (validateResponse(inaraResponse, indexedEvents)) { inaraResponses.Add(inaraResponse); } } } } else { // Inara may return null as it undergoes a nightly maintenance cycle where the servers go offline temporarily. Logging.Warn("Unable to connect to the Inara server.", clientResponse.ErrorMessage); ReEnqueueAPIEvents(events); } } } catch (Exception ex) { Logging.Error("Sending data to the Inara server failed.", ex); } return(inaraResponses); }
// If you need to do some testing on Inara's API, please set the `isDeveloped` boolean header property to true. public List <InaraResponse> SendEventBatch(ref List <InaraAPIEvent> events, bool sendEvenForBetaGame = false) { if (!sendEvenForBetaGame && gameInBeta) { return(null); } List <InaraResponse> inaraResponses = new List <InaraResponse>(); if (string.IsNullOrEmpty(apiKey)) { return(inaraResponses); } // Flag each event with a unique ID we can use when processing responses List <InaraAPIEvent> indexedEvents = new List <InaraAPIEvent>(); for (int i = 0; i < events.Count; i++) { InaraAPIEvent indexedEvent = events[i]; indexedEvent.eventCustomID = i; indexedEvents.Add(indexedEvent); } var client = new RestClient("https://inara.cz/inapi/v1/"); var request = new RestRequest(Method.POST); InaraSendJson inaraRequest = new InaraSendJson() { header = new Dictionary <string, object>() { // Per private conversation with Artie and per Inara API docs, the `isDeveloped` property // should (counterintuitively) be set to true when the an application is in development. // Quote: `it's "true" because the app "is (being) developed"` // Quote: `isDeveloped is meant as "the app is currently being developed and may be broken` { "appName", "EDDI" }, { "appVersion", Constants.EDDI_VERSION.ToString() }, { "isDeveloped", eddiInBeta }, { "commanderName", commanderName ?? (eddiInBeta ? "TestCmdr" : null) }, { "commanderFrontierID", commanderFrontierID }, { "APIkey", apiKey } }, events = indexedEvents }; request.RequestFormat = DataFormat.Json; request.AddBody(inaraRequest); // uses JsonSerializer Logging.Debug("Sending to Inara: " + client.BuildUri(request).AbsoluteUri); var clientResponse = client.Execute <InaraResponses>(request); if (clientResponse.IsSuccessful) { InaraResponses response = clientResponse.Data; if (validateResponse(response.header, ref indexedEvents)) { foreach (InaraResponse inaraResponse in response.events) { if (validateResponse(inaraResponse, ref indexedEvents)) { inaraResponses.Add(inaraResponse); } } } return(inaraResponses); } else { Logging.Warn("Unable to connect to the Inara server.", clientResponse.ErrorMessage); foreach (InaraAPIEvent inaraAPIEvent in events) { // Re-enqueue and send at a later time. EnqueueAPIEvent(inaraAPIEvent); } return(null); } }