Example #1
0
        // 加载资源
        public static async Task LoadRes()
        {
            string fileName = "";

            try
            {
                string             versionPath        = Path.Combine(PathHelper.AppHotfixResPath, "Version.txt");
                ResourcesComponent resourcesComponent = ETModel.Game.Scene.GetComponent <ResourcesComponent>();

                VersionConfig localVersionConfig = JsonHelper.FromJson <VersionConfig>(File.ReadAllText(versionPath));

                foreach (var data in localVersionConfig.FileInfoDict)
                {
                    fileName = data.Value.File;
                    if ((fileName.Equals("Version.txt")) ||
                        (fileName.Equals("StreamingAssets")))
                    {
                        continue;
                    }

                    await resourcesComponent.LoadBundleAsync(fileName);
                }

                //foreach (var str in fileList)
                //{
                //    fileName = str;
                //    if ((fileName.Equals("Version.txt")) ||
                //        (fileName.Equals("StreamingAssets")))
                //    {
                //        continue;
                //    }

                //    try
                //    {
                //        await resourcesComponent.LoadBundleAsync(fileName);
                //    }
                //    catch (Exception ex)
                //    {
                //        Log.Debug("LoadRes异常:" + ex + "----" + fileName);
                //    }
                //}
            }
            catch (Exception ex)
            {
                Log.Debug("LoadRes异常:" + ex + "----" + fileName);
                ToastScript.createToast("加载音频出错:" + fileName);
            }
        }
Example #2
0
        public static string GetBundleMD5(VersionConfig streamingVersionConfig, string bundleName)
        {
            string path = Path.Combine(PathHelper.AppHotfixResPath, bundleName);

            if (File.Exists(path))
            {
                return(MD5Helper.FileMD5(path));
            }

            if (streamingVersionConfig.FileInfoDict.ContainsKey(bundleName))
            {
                return(streamingVersionConfig.FileInfoDict[bundleName].MD5);
            }

            return("");
        }
Example #3
0
        /// <summary>
        /// 获取本地AB包MD5值
        /// </summary>
        /// <param name="streamingVersionConfig"></param>
        /// <param name="bundleName"></param>
        /// <returns></returns>
        public static string GetBundleMD5(VersionConfig streamingVersionConfig, string bundleName)
        {
            //如果本地有这个AB包 就生成MD5值返回
            string path = Path.Combine(PathHelper.AppHotfixResPath, bundleName);

            if (File.Exists(path))
            {
                return(MD5Helper.FileMD5(path));
            }
            //如果没有,就看看本地Version中是否有这个文件的的MD5值
            if (streamingVersionConfig.FileInfoDict.ContainsKey(bundleName))
            {
                return(streamingVersionConfig.FileInfoDict[bundleName].MD5);
            }
            //否则就返回空
            return("");
        }
Example #4
0
        /// <summary>
        /// 检测当前AB是否需要加载
        /// </summary>
        /// <param name="AbName"></param>
        /// <returns></returns>
        private void CheckABLoad(string AbName, VersionConfig remoteVersionConfig, VersionConfig streamingVersionConfig)
        {
            //则将本地MD5与远程MD5对比
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                if (fileVersionInfo.File == AbName.StringToAB())
                {
                    string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);

                    if (fileVersionInfo.MD5 != localFileMD5)
                    {
                        this.bundles.Enqueue(fileVersionInfo.File);

                        this.TotalSize += fileVersionInfo.Size;
                    }

                    break;
                }
            }
        }
Example #5
0
        /// <summary>
        /// 获取本地版本文件
        /// </summary>
        /// <returns></returns>
        public static async ETTask <VersionConfig> GetLocalVersionConfig()
        {
            VersionConfig streamingVersionConfig = new VersionConfig();
            string        versionPath            = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            try
            {
                using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    //Log.Debug("本地版本文件路径:" + versionPath);
                    await request.DownloadAsync(versionPath);

                    streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
                }
            }
            catch (Exception e)
            {
                Log.Error($"获取本地版本文件 version.txt error:{e}");
            }
            return(streamingVersionConfig);
        }
Example #6
0
        public override void Dispose()
        {
            if (this.IsDisposed)
            {
                return;
            }

            if (this.Parent.IsDisposed)
            {
                return;
            }

            base.Dispose();

            this.remoteVersionConfig = null;
            this.TotalSize           = 0;
            this.bundles             = null;
            this.downloadedBundles   = null;
            this.downloadingBundle   = null;
            this.webRequest?.Dispose();

            this.Parent.RemoveComponent <BundleDownloaderComponent>();
        }
Example #7
0
        private static void GenerateVersionProto(string dir, VersionConfig versionProto, string relativePath)
        {
            foreach (string file in Directory.GetFiles(dir))
            {
                string   md5      = MD5Helper.FileMD5(file);
                FileInfo fi       = new FileInfo(file);
                long     size     = fi.Length;
                string   filePath = relativePath == "" ? fi.Name : $"{relativePath}/{fi.Name}";

                versionProto.FileInfoDict.Add(filePath, new FileVersionInfo
                {
                    File = filePath,
                    MD5  = md5,
                    Size = size,
                });
            }

            foreach (string directory in Directory.GetDirectories(dir))
            {
                DirectoryInfo dinfo = new DirectoryInfo(directory);
                string        rel   = relativePath == "" ? dinfo.Name : $"{relativePath}/{dinfo.Name}";
                GenerateVersionProto($"{dir}/{dinfo.Name}", versionProto, rel);
            }
        }
Example #8
0
        /// <summary>
        /// 检测更新
        /// </summary>
        /// <param name="item"></param>
        /// <param name="remoteVersionConfig"></param>
        /// <param name="streamingVersionConfig"></param>
        public async void CheckUpdate(ResGroupData item, VersionConfig remoteVersionConfig, VersionConfig streamingVersionConfig)
        {
            Log.Debug("检查更新.....");

            this.Reset();//重置

            if (item.ResNames.Length == 0)
            {
                return;
            }

            foreach (string AbName in item.ResNames)
            {
                CheckABLoad(AbName, remoteVersionConfig, streamingVersionConfig);
            }

            Log.Debug("需要加载的AB资源数量:" + this.bundles.Count);

            if (this.bundles.Count > 0)
            {
                StartAsync().Coroutine();

                CheckDownLoadTimeOut().Coroutine();

                await this.DownloadAsync();
            }
            else
            {
                Log.Debug("不需要下载任何资源!!!!!");

                this.UpdateFlag.gameObject.SetActive(false);
            }
        }
Example #9
0
        public async ETTask StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    versionUrl = PathHelper.RemoteLoadPath + "/Version.txt";
                    await webRequestAsync.DownloadAsync(versionUrl);

                    remoteVersionConfigData = webRequestAsync.Request.downloadHandler.data;
                    remoteVersionConfig     = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }
            try
            {
                // 获取streaming目录的Version.txt
                VersionConfig streamingVersionConfig;
                string        versionPath = PathHelper.SavePath + "Version.txt";
                if (File.Exists(versionPath))
                {
                    streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(File.ReadAllText(versionPath));
                }
                else
                {
                    streamingVersionConfig = new VersionConfig();
                }

                // 删掉远程不存在的文件
                DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.SavePath);
                if (directoryInfo.Exists)
                {
                    FileInfo[] fileInfos             = directoryInfo.GetFiles();
                    int        directoryFolderLength = directoryInfo.FullName.Length;
                    foreach (FileInfo fileInfo in fileInfos)
                    {
                        if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.FullName.Substring(directoryFolderLength)))
                        {
                            continue;
                        }

                        if (fileInfo.Name == "Version.txt")
                        {
                            continue;
                        }
                        fileInfo.Delete();
                    }
                }
                else
                {
                    directoryInfo.Create();
                }

                // 对比MD5
                foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
                {
                    // 对比md5
                    string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);


                    if (fileVersionInfo.MD5 == localFileMD5)
                    {
                        hasDonwLoadedFile.Add(fileVersionInfo.File, fileVersionInfo);
                        continue;
                    }

                    this.bundles.Enqueue(fileVersionInfo.File);
                    this.TotalSize += fileVersionInfo.Size;
                }
            }
            catch (Exception ex)
            {
                UnityEngine.Debug.LogError(ex.StackTrace);
            }
        }
Example #10
0
        /// <summary>
        /// 返回是否需要下载
        /// </summary>
        /// <returns></returns>
        public async Task<bool> LoadInfo()
        {
            isNetNotReach = false;
            string versionUploadSelfResUrl = GlobalConfigComponent.Instance.GlobalProto.VersionUploadSelfResUrl;
            Log.Debug($"versionUploadSelfResUrl:{versionUploadSelfResUrl}");
            if (ETModel.Define.isInnetNet)
            {
                versionUploadSelfResUrl = GlobalConfigComponent.Instance.GlobalProto.VersionUploadSelfResUrl_InnerNet;
                Log.Debug($"VersionUploadSelfResUrl_InnerNet:{versionUploadSelfResUrl}");
            }
            UnityWebRequestAsync webRequestSelfVersionAsync = ComponentFactory.Create<UnityWebRequestAsync>();
            UnityWebRequestAsync webRequestAsync = ComponentFactory.Create<UnityWebRequestAsync>();
            string versionText = string.Empty;
            try
            {
                //下载外层资源文件夹版本,即父目录
                var webRequestSelfResVersionTask = webRequestSelfVersionAsync.DownloadAsync(versionUploadSelfResUrl);
                await webRequestSelfResVersionTask;
                ZLog.Info($"webRequestSelfResVersionText:{webRequestSelfVersionAsync.Request.downloadHandler.text}");
                ETModel.Define.ParentResABDirectory = webRequestSelfVersionAsync.Request.downloadHandler.text;
                ZLog.Info($"ParentDirectory:{ETModel.Define.ParentResABDirectory}");
                webRequestSelfVersionAsync.Dispose();
                //下载bundle流程
                string versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                if (ETModel.Define.IsABNotFromServer)
                {
                    versionUrl = GetUrlWithPlatform(ETModel.Define.SelfResourceServerIpAndPort + "/") + "StreamingAssets/" + "Version.txt";
                }
                Log.Debug($"versionUrl:{versionUrl}");
                var webRequestTask = webRequestAsync.DownloadAsync(versionUrl);
                await webRequestTask;
                versionText = webRequestAsync.Request.downloadHandler.text;
                webRequestSelfVersionAsync.Dispose();
            }
            catch (Exception e)
            {
                if (e.Message.Contains("request error"))
                {
                    webRequestSelfVersionAsync.Dispose();
                    webRequestAsync.Dispose();
                    ZLog.Info("load Version err", e.Message);
                    Define.isUseStreamingAssetRes = true;
                    OnFileServerNotReach(e.Message);
                    return false;
                }
            }
            ZLog.Info($"versionText:{versionText}");
            if (!versionText.StartsWith("{"))
            {
                this.VersionConfig = null;
                return false;
            }
            this.VersionConfig = JsonHelper.FromJson<VersionConfig>(versionText);
            //Log.Debug(JsonHelper.ToJson(this.VersionConfig));


            if (isNetNotReach)//文件服务器没开启
            {
                //var timeTask = DelayFrame();
                //this.TagDownloadFinish();
                //await timeTask;
                return false;
            }
            else //成功的事情
            {
                VersionConfig localVersionConfig;
                // 对比本地的Version.txt
                string versionPath = Path.Combine(PathHelper.AppHotfixResPath, "Version.txt");
                if (File.Exists(versionPath))
                {
                    localVersionConfig = JsonHelper.FromJson<VersionConfig>(File.ReadAllText(versionPath));
                }
                else
                {
                    versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

                    using (UnityWebRequestAsync request = ComponentFactory.Create<UnityWebRequestAsync>())
                    {
                        try
                        {
                            await request.DownloadAsync(versionPath);
                            localVersionConfig = JsonHelper.FromJson<VersionConfig>(request.Request.downloadHandler.text);
                        }
                        catch (System.Exception e)
                        {
                            Log.Debug(e.ToString());
                            localVersionConfig = null;
                        }
                    }
                }

                if (localVersionConfig != null)
                {
                    // 先删除服务器端没有的ab
                    foreach (FileVersionInfo fileVersionInfo in localVersionConfig.FileInfoDict.Values)
                    {
                        if (this.VersionConfig.FileInfoDict.ContainsKey(fileVersionInfo.File))
                        {
                            continue;
                        }
                        string abPath = Path.Combine(PathHelper.AppHotfixResPath, fileVersionInfo.File);

                        if(File.Exists(abPath))File.Delete(abPath);
                    }
                }


                // 再下载
                foreach (FileVersionInfo fileVersionInfo in this.VersionConfig.FileInfoDict.Values)
                {
                    FileVersionInfo localVersionInfo;
                    if (localVersionConfig != null && localVersionConfig.FileInfoDict.TryGetValue(fileVersionInfo.File, out localVersionInfo))
                    {
                        if (fileVersionInfo.MD5 == localVersionInfo.MD5)
                        {
                            continue;
                        }
                    }

                    if (fileVersionInfo.File == "Version.txt")
                    {
                        continue;
                    }

                    this.bundles.Enqueue(fileVersionInfo.File);
                    this.TotalSize += fileVersionInfo.Size;
                }
                DownloadInfo.TotalSize = TotalSize;

                //if (this.bundles.Count == 0)
                //{
                //	return;
                //}

                //Log.Debug($"need download bundles: {this.bundles.ToList().ListToString()}");
                return true;
                //await Down();
            }
        }
Example #11
0
        public async Task StartAsync()
        {
            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                string versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                Log.Debug(versionUrl);
                await request.DownloadAsync(versionUrl);

                this.VersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
            }

            Log.Debug("WebVersion:\n" + JsonHelper.ToJson(this.VersionConfig));

            // 对比本地的Version.txt
            string versionPath = Path.Combine(PathHelper.AppHotfixResPath, "Version.txt");

            if (!File.Exists(versionPath))
            {
                foreach (FileVersionInfo versionInfo in this.VersionConfig.FileInfoDict.Values)
                {
                    if (versionInfo.File == "Version.txt")
                    {
                        continue;
                    }
                    this.bundles.Enqueue(versionInfo.File);
                    this.TotalSize += versionInfo.Size;
                }
            }
            else
            {
                VersionConfig localVersionConfig = JsonHelper.FromJson <VersionConfig>(File.ReadAllText(versionPath));
                Log.Debug("LocalVersion:\n" + JsonHelper.ToJson(localVersionConfig));
                // 先删除服务器端没有的ab
                foreach (FileVersionInfo fileVersionInfo in localVersionConfig.FileInfoDict.Values)
                {
                    if (this.VersionConfig.FileInfoDict.ContainsKey(fileVersionInfo.File))
                    {
                        continue;
                    }
                    string abPath = Path.Combine(PathHelper.AppHotfixResPath, fileVersionInfo.File);
                    File.Delete(abPath);
                }

                // 再下载
                foreach (FileVersionInfo fileVersionInfo in this.VersionConfig.FileInfoDict.Values)
                {
                    FileVersionInfo localVersionInfo;
                    if (localVersionConfig.FileInfoDict.TryGetValue(fileVersionInfo.File, out localVersionInfo))
                    {
                        if (fileVersionInfo.MD5 == localVersionInfo.MD5)
                        {
                            continue;
                        }
                    }

                    if (fileVersionInfo.File == "Version.txt")
                    {
                        continue;
                    }

                    this.bundles.Enqueue(fileVersionInfo.File);
                    this.TotalSize += fileVersionInfo.Size;
                }
            }

            if (this.bundles.Count == 0)
            {
                return;
            }

            Log.Debug($"need download bundles: {this.bundles.ToList().ListToString()}");
            await this.WaitAsync();
        }
Example #12
0
        public async ETTask DownloadAsync()
        {
            if (this.bundles.Count == 0 && this.downloadingBundle == "")
            {
                return;
            }

            try
            {
                while (true)
                {
                    if (this.bundles.Count == 0)
                    {
                        break;
                    }

                    this.downloadingBundle = this.bundles.Dequeue();

                    while (true)
                    {
                        try
                        {
                            using (this.webRequest = ComponentFactory.Create <UnityWebRequestAsync>())
                            {
                                await this.webRequest.DownloadAsync(PathHelper.RemoteLoadPath + "/" + this.downloadingBundle);

                                byte[] data = this.webRequest.Request.downloadHandler.data;

                                string path = PathHelper.SavePath + this.downloadingBundle;
                                using (FileStream fs = new FileStream(path, FileMode.Create))
                                {
                                    fs.Write(data, 0, data.Length);
                                }
                                hasDonwLoadedFile.Add(this.downloadingBundle, remoteVersionConfig.FileInfoDict[this.downloadingBundle]);
                                VersionConfig config = new VersionConfig();
                                config.FileInfoDict = hasDonwLoadedFile;

                                var byteArray = System.Text.Encoding.UTF8.GetBytes(JsonMapper.ToJson(config));
                                using (FileStream fs = new FileStream(PathHelper.SavePath + "Version.txt", FileMode.Create))
                                {
                                    fs.Write(byteArray, 0, byteArray.Length);
                                }
                            }
                        }
                        catch (Exception e)
                        {
                            Log.Error($"download bundle error: {this.downloadingBundle}\n{e}");
                            continue;
                        }

                        break;
                    }
                    this.downloadedBundles.Add(this.downloadingBundle);
                    this.downloadingBundle = "";
                    this.webRequest        = null;
                }
            }
            catch (Exception e)
            {
                Log.Error(e);
            }
        }
        public async Task StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/Version.txt";
                    Log.Error("server version=" + versionUrl);
                    await webRequestAsync.DownloadAsync(versionUrl);

                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                    Log.Warning("server version json=" + JsonHelper.ToJson(remoteVersionConfig));
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }
            // 获取HotfixResPath目录的Version.txt
            string versionPath = Path.Combine($"file://{PathHelper.AppHotfixResPath}", "Version.txt");

            Log.Debug("local version=" + versionPath);

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())//未下载的
            {
                try
                {
                    await request.DownloadAsync(versionPath);

                    streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
                }
                catch (Exception e)
                {
                    Log.Debug($"获取本地目录的Version.txt 失败! Message: {e.Message}");
                }
            }

            // 获取streaming目录的Version.txt
            if (null == streamingVersionConfig)
            {
                // string versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");
                versionPath = Path.Combine($"file://{PathHelper.AppResPath}", "Version.txt");
                using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    try
                    {
                        await request.DownloadAsync(versionPath);

                        streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
                    }
                    catch (Exception e)
                    {
                        Log.Debug($"获取本地目录的Version.txt 失败! Message: {e.Message}");
                        streamingVersionConfig = new VersionConfig();
                    }
                }
                var verLocal = Path.Combine(PathHelper.AppHotfixResPath, "Version.txt");//创建路径
                if (Directory.Exists(PathHelper.AppHotfixResPath) == false)
                {
                    Directory.CreateDirectory(PathHelper.AppHotfixResPath);
                }
                using (FileStream fs = new FileStream(verLocal, FileMode.Create))//创建
                {
                    VersionConfig t = new VersionConfig()
                    {
                        Version = remoteVersionConfig.Version, TotalSize = 0, ABSecurity = remoteVersionConfig.ABSecurity, FileInfoDict = new Dictionary <string, FileVersionInfo>()
                    };
                    var    json  = JsonHelper.ToJson(t);
                    byte[] bytes = System.Text.Encoding.UTF8.GetBytes(json);
                    fs.Write(bytes, 0, bytes.Length);
                }
            }

            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            if (directoryInfo.Exists)
            {
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }
                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }
                    fileInfo.Delete();
                }
            }
            else
            {
                directoryInfo.Create();
            }

            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                if (fileVersionInfo.MD5 == localFileMD5 || fileVersionInfo.File == "Version.txt")//txt不去对比md5
                {
                    continue;
                }
                bundles.Enqueue(fileVersionInfo.File);
                TotalSize += fileVersionInfo.Size;
            }
        }
Example #14
0
        /// <summary>
        /// 检测是否需要热更新
        /// </summary>
        /// <param name="item"></param>
        /// <param name="remoteVersionConfig"></param>
        /// <param name="streamingVersionConfig"></param>
        /// <returns></returns>
        public bool CheckModuleNeedLoad(ResGroupData item, VersionConfig remoteVersionConfig, VersionConfig streamingVersionConfig)
        {
            Log.Debug("检查是否需要热更新.....");

            this.Reset();//重置

            if (item.ResNames.Length == 0)
            {
                return(false);
            }

            foreach (string AbName in item.ResNames)
            {
                CheckABLoad(AbName, remoteVersionConfig, streamingVersionConfig);
            }

            Log.Debug("需要加载的AB资源数量:" + this.bundles.Count);

            if (this.bundles.Count > 0)
            {
                return(true);
            }

            return(false);
        }
Example #15
0
        //对比本地资源和服务器资源
        public async ETTask StartAsync(string fileFoldr = "", string versionName = "Version.txt")
        {
            downloadFoldr = fileFoldr;
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    versionUrl = Path.Combine(GlobalConfigComponent.Instance.GlobalProto.GetUrl(), "StreamingAssets", downloadFoldr, versionName);
                    await webRequestAsync.DownloadAsync(versionUrl);

                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                }
            }
            catch (Exception e)
            {
                pLoserCall?.Invoke(e.ToString());
                throw new Exception($"url: {versionUrl}", e);
            }

            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(Path.Combine(PathHelper.AppHotfixResPath, downloadFoldr));

            if (directoryInfo.Exists)
            {
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }
                    if (fileInfo.Name == versionName)
                    {
                        continue;
                    }
                    fileInfo.Delete();
                }
            }
            else
            {
                directoryInfo.Create();
            }


            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5
                string localFileMD5 = BundleHelper.GetBundleMD5(fileVersionInfo.File);
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }
                this.bundles.Enqueue(fileVersionInfo.File);
                this.TotalSize += fileVersionInfo.Size;
            }
            await DownloadAsync();
        }
        /// <summary>
        /// 开始下载远程Version文件进行本地对比 确认需要下载的AB包文件
        /// </summary>
        /// <returns></returns>
        public async Task StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    //从Resources文件夹读取“VK”预制体上的TXT文档取得AB资源服务区地址 得到最新的Version.txt
                    versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                    //Log.Debug(versionUrl);
                    await webRequestAsync.DownloadAsync(versionUrl);                     //下载资源

                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                    //Log.Debug(JsonHelper.ToJson(this.VersionConfig));
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }

            // 获取streaming目录的Version.txt
            VersionConfig streamingVersionConfig;
            //得到本地Version文件地址
            string versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                await request.DownloadAsync(versionPath);

                streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
            }

            // 删掉远程不存在的文件 获取本地热更新文件夹
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            if (directoryInfo.Exists)             //如果有这个文件夹
            {
                //得到文件夹内所有文件
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    //新的版本配置表中没有这个文件 就删除此文件
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }

                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }

                    fileInfo.Delete();
                }
            }
            else
            {
                //否则就创建新的热更新资源文件夹
                directoryInfo.Create();
            }

            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 本地
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }
                this.bundles.Enqueue(fileVersionInfo.File);                 //需要重新下载的AB包的名字
                this.TotalSize += fileVersionInfo.Size;                     //需要下载的资源的总大小
            }
        }
        public async ETTask StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    //UnityWebRequest UnityWebRequest www下载
                    versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                    //Log.Debug(versionUrl);
                    await webRequestAsync.DownloadAsync(versionUrl);

                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                    //Log.Debug(JsonHelper.ToJson(this.VersionConfig));
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }

            // 获取streaming目录的Version.txt
            VersionConfig streamingVersionConfig;
            string        versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                await request.DownloadAsync(versionPath);

                streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
            }

            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            //如果存放热更新资源的文件夹存在
            if (directoryInfo.Exists)
            {
                //获取到里面的所有子文件
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    //就是远程下载下来的版本文件 json反序列化成一个实体类 FileInfoDict这个字典就包含了所有AB文件信息
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }

                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }
                    //为什么要删除掉远程不存在的文件呢 主要是为了避免加载资源出错 资源重复 会导致到报错
                    fileInfo.Delete();
                }
            }
            //如果保存热更新资源的文件夹不存在的话 通过Create进行创建
            else
            {
                directoryInfo.Create();
            }

            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5 跟我们本地的文件进行MD5对比
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                //如果相等 就忽略 表示两个版本中 这个文件并未做任何改动
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }
                //如果两个文件的MD5不一致 把要下载的文件 压入到队列
                this.bundles.Enqueue(fileVersionInfo.File);
                //下载的总大小也加上这个文件的大小
                this.TotalSize += fileVersionInfo.Size;
            }
        }
Example #18
0
        /// <summary>
        /// 拿到远程和本地不需要热更的bundle,添加到bundles
        /// </summary>
        /// <returns></returns>
        public async ETTask StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    //web资源服务器地址 本地为http://127.0.0.1:8080/PC/    (PC为平台)
                    versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                    Log.Debug("web资源服务器地址" + versionUrl);
                    //开始下载版本信息
                    await webRequestAsync.DownloadAsync(versionUrl);

                    //将下载到的远程版本配置信息反序列化为VersionConfig
                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                    Log.Debug("热更新到的VersionConfig:" + JsonHelper.ToJson(this.remoteVersionConfig));
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }

            // 获取客户端的Version.txt
            // 获取streaming目录的Version.txt
            VersionConfig streamingVersionConfig;
            //地址合并  拿到本地版本信息文件路径
            string versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            Log.Debug("本地Version.txt地址:" + versionPath);

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                await request.DownloadAsync(versionPath);

                streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
                Log.Debug("本地Version.txt内容:" + streamingVersionConfig);
            }


            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            Log.Debug("应用程序外部资源路径存放路径(热更新资源路径):" + PathHelper.AppHotfixResPath);
            if (directoryInfo.Exists)
            {
                //有此AppHotfixResPath我呢见驾就获取其中文件
                FileInfo[] fileInfos = directoryInfo.GetFiles();

                foreach (FileInfo fileInfo in fileInfos)
                {
                    //远程版本文件中如果有此文件直接跳过
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }
                    //是远程版本文件也跳过
                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }
                    //删除远程版本文件中不存在的资源
                    fileInfo.Delete();
                }
            }
            else
            {
                //热更新资源路径不存在则创建此路径
                directoryInfo.Create();
            }

            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5      (远程文件对应的本地文件的MD5)
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }
                //添加到bundles队列
                this.bundles.Enqueue(fileVersionInfo.File);
                //总计大小
                this.TotalSize += fileVersionInfo.Size;
            }
        }
Example #19
0
        public async ETTask StartAsync()
        {
            // 获取远程的Version.txt
            string versionUrl = "";

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";
                    //Log.Debug(versionUrl);
                    await webRequestAsync.DownloadAsync(versionUrl);

                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                    //Log.Debug(JsonHelper.ToJson(this.VersionConfig));
                }
            }
            catch (Exception e)
            {
                throw new Exception($"url: {versionUrl}", e);
            }

            // 获取streaming目录的Version.txt
            VersionConfig streamingVersionConfig;
            string        versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                await request.DownloadAsync(versionPath);

                streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
            }

            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            if (directoryInfo.Exists)
            {
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }

                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }

                    fileInfo.Delete();
                }
            }
            else
            {
                directoryInfo.Create();
            }

            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }
                this.bundles.Enqueue(fileVersionInfo.File);
                this.TotalSize += fileVersionInfo.Size;
            }
        }
Example #20
0
        public async ETTask StartAsync()
        {
            alreadyDownloadBytes = 0;

            TotalSize = 0;

            CurrVersionBytes = 0;

            string versionUrl = "";

            versionUrl = GlobalConfigComponent.Instance.GlobalProto.GetUrl() + "StreamingAssets/" + "Version.txt";

            Log.Debug($"当前资源为AB模式,远程版本文件路径:" + versionUrl);

            try
            {
                using (UnityWebRequestAsync webRequestAsync = ComponentFactory.Create <UnityWebRequestAsync>())
                {
                    await webRequestAsync.DownloadAsync(versionUrl);

                    CurrVersionBytes += (long)webRequestAsync.Request.downloadedBytes;

                    // 获取远程的Version.txt
                    remoteVersionConfig = JsonHelper.FromJson <VersionConfig>(webRequestAsync.Request.downloadHandler.text);
                }
            }
            catch (Exception e)
            {
                Log.Error($"download version.txt error: {e}");
                return;
            }

            // 获取streaming目录的Version.txt
            VersionConfig streamingVersionConfig;

            string versionPath = Path.Combine(PathHelper.AppResPath4Web, "Version.txt");

            using (UnityWebRequestAsync request = ComponentFactory.Create <UnityWebRequestAsync>())
            {
                Log.Debug("本地版本文件路径:" + versionPath);

                await request.DownloadAsync(versionPath);

                streamingVersionConfig = JsonHelper.FromJson <VersionConfig>(request.Request.downloadHandler.text);
            }

            // 删掉远程不存在的文件
            DirectoryInfo directoryInfo = new DirectoryInfo(PathHelper.AppHotfixResPath);

            if (directoryInfo.Exists)
            {
                FileInfo[] fileInfos = directoryInfo.GetFiles();
                foreach (FileInfo fileInfo in fileInfos)
                {
                    if (remoteVersionConfig.FileInfoDict.ContainsKey(fileInfo.Name))
                    {
                        continue;
                    }

                    if (fileInfo.Name == "Version.txt")
                    {
                        continue;
                    }

                    fileInfo.Delete();
                }
            }
            else
            {
                directoryInfo.Create();
            }
            // 对比MD5
            foreach (FileVersionInfo fileVersionInfo in remoteVersionConfig.FileInfoDict.Values)
            {
                // 对比md5
                string localFileMD5 = BundleHelper.GetBundleMD5(streamingVersionConfig, fileVersionInfo.File);
                //如果MD5相同,且当前项目不含有这个文件
                if (fileVersionInfo.MD5 == localFileMD5)
                {
                    continue;
                }

                if (IsFilterRes(fileVersionInfo.File))
                {
                    continue;
                }

                this.bundles.Enqueue(fileVersionInfo.File);

                this.TotalSize += fileVersionInfo.Size;
            }
        }