private async void OnOkButton() { _IsDownload = true; _IsCountDown = true; StartAsync().Coroutine(); await BundleHelper.StartDownloadBundle(); _IsCountDown = false; Game.EventSystem.Run(EventIdType.LoadingFinish); }
private async void OnOkButton() { _IsDownload = true; _IsCountDown = true; StartAsync().Coroutine(); await BundleHelper.StartDownloadBundle(); _IsCountDown = false; Game.EventSystem.Run(EventIdType.LoadingFinish); }