public async ETVoid RunAsync() { FUIComponent fuiComponent = Game.Scene.GetComponent <FUIComponent>(); if (fuiComponent.Get(FUIType.GM) != null) { return; } FUI ui = await FUIGMFactory.Create(); fuiComponent.Add(ui); }
public void Run(long id, int value) { ChesserComponent ChesserComponent = ETModel.Game.Scene.GetComponent <ChesserComponent>(); if (ChesserComponent.MyChesser.Id == id) //本人金币变化 { FUIComponent fUIComponent = Game.Scene.GetComponent <FUIComponent>(); FUI ui = fUIComponent.Get(FUIType.UIChessStore); FUI goldText = ui.GetComponent <FUIChessStoreComponent>().GoldText; goldText.Get("gold").GObject.asLabel.text = string.Format("%d", value); } }