Example #1
0
        //function for playing animation
        public void playAnimation()
        {
            animUtils = new AGAnimationUtilsClass();
            //register/unregister events for tracing camera path based on selection
            animEvent = (IAnimationEvents_Event)animUtils;

            //set animation duration
            if (theCamForm.animDurationTextBox.Text != "" & theCamForm.animDurationTextBox.Text != "Optional")
            {
                animEnv.AnimationDuration = Convert.ToDouble(theCamForm.animDurationTextBox.Text);
            }
            else
            {
                MessageBox.Show("Please enter animation duration", "Error");
                return;
            }

            //register animation event handler
            animEvent.StateChanged += new IAnimationEvents_StateChangedEventHandler(myAnimationEventHandler);

            //enable/disable other buttons
            theCamForm.stopButton.Enabled         = true;
            theCamForm.generatePathButton.Enabled = false;
            theCamForm.playButton.Enabled         = false;

            animPlayer = (IAGAnimationPlayer)animUtils;

            animationDuration = animEnv.AnimationDuration;

            animPlayer.PlayAnimation(animationTracks, animEnv, null);
        }
        //function for playing animation
        public void playAnimation()
        {
            animUtils = new AGAnimationUtilsClass();
            //register/unregister events for tracing camera path based on selection
            animEvent = (IAnimationEvents_Event)animUtils;

            //set animation duration
            if (theCamForm.animDurationTextBox.Text != "" & theCamForm.animDurationTextBox.Text != "Optional")
            {
                animEnv.AnimationDuration = Convert.ToDouble(theCamForm.animDurationTextBox.Text);
            }
            else
            {
                MessageBox.Show("Please enter animation duration", "Error");
                return;
            }

            //register animation event handler
            animEvent.StateChanged += new IAnimationEvents_StateChangedEventHandler(myAnimationEventHandler);

            //enable/disable other buttons
            theCamForm.stopButton.Enabled = true;
            theCamForm.generatePathButton.Enabled = false;
            theCamForm.playButton.Enabled = false;

            animPlayer = (IAGAnimationPlayer)animUtils;

            animationDuration = animEnv.AnimationDuration;

            animPlayer.PlayAnimation(animationTracks, animEnv, null);
        }