public SpawnGroupEditTabViewModel(MySqlConnection connection,QueryConfig config) { if (connection != null && connection.State == System.Data.ConnectionState.Open) { _manager = new SpawnGroupAggregatorDatabase(connection, config); _npcFinder = new NpcAggregatorDatabase(connection, config); } else { _manager = new SpawnGroupAggregatorLocal(config); _npcFinder = new NpcAggregatorLocal(config); } _manager.DataLoaded += new SpawnGroupDataLoadedHandler(_manager_DataLoaded); InitCommands(); }
public NpcTypeEditViewModel(MySqlConnection connection, EQEmu.Database.QueryConfig config, NpcPropertyTemplateManager templates) { _connection = connection; _config = config; _templates = templates; _modelMappings = Npc.LoadModelMappings("modelmapping.xml"); if (connection != null && connection.State == System.Data.ConnectionState.Open) { _npcs = new NpcAggregatorDatabase(connection, config); } else { _npcs = new NpcAggregatorLocal(config); } _npcs.Created(); _npcs.NPCs.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(NPCs_CollectionChanged); Models.CollectionChanged += new System.Collections.Specialized.NotifyCollectionChangedEventHandler(Models_CollectionChanged); }
public SpawnExtractorTabViewModel(MySqlConnection connection,EQEmu.Database.QueryConfig config,NpcPropertyTemplateManager templates) { _connection = connection; _config = config; _templates = templates; _startId = 0; Zone = ""; ZoneVersion = 0; if (connection != null && connection.State == System.Data.ConnectionState.Open) { _npcs = new NpcAggregatorDatabase(connection, config); } else { _npcs = new NpcAggregatorLocal(config); } _npcs.Created(); if (connection != null && connection.State == System.Data.ConnectionState.Open) { _spawngroups = new SpawnGroupAggregatorDatabase(connection, config); } else { _spawngroups = new SpawnGroupAggregatorLocal(config); } _spawngroups.Created(); }
public LootEditTabViewModel(MySqlConnection connection,QueryConfig config) { if (connection != null && connection.State == System.Data.ConnectionState.Open) { _manager = new LootTableAggregatorDatabase(connection, config); _npcmanager = new NpcAggregatorDatabase(connection, config); } else { _manager = new LootTableAggregatorLocal(config); _npcmanager = new NpcAggregatorLocal(config); } _npcmanager.Created(); _manager.Created(); _addExistingLootDropCommand = new DelegateCommand( x => { var lootdrop = _manager.CreateLootDrop(); lootdrop.SetNoInsert(); lootdrop.Id = -1; lootdrop.Lookup(Int32.Parse(x.ToString())); lootdrop.Created(); if (lootdrop.Id >= 0) { lootdrop.LootTableId = SelectedLootTable.Id; SelectedLootTable.AddLootDrop(lootdrop); } }, x => { return SelectedLootTable != null; }); ClearCacheCommand = new DelegateCommand( x => { _manager.ClearCache(); _npcmanager.ClearCache(); }, x => { return true; }); CreateLootTableCommand = new DelegateCommand( x => { var table = _manager.CreateLootTable(); if (table != null) { _manager.AddLootTable(table); } }, x => { return true; }); CreateLootDropCommand = new DelegateCommand( x => { var drop = _manager.CreateLootDrop(); drop.CreateForInsert(); drop.Created(); if (drop != null) { SelectedLootTable.AddLootDrop(drop); } }, x => { return SelectedLootTable != null; }); RemoveSelectedEntryCommand = new DelegateCommand( x => { SelectedLootDrop.RemoveLootDropEntry(SelectedDropEntry); }, x => { return SelectedDropEntry != null && SelectedLootDrop != null; }); }