public static void Main(string[] args)
        {
            LoadBalancer balancer, balancer2, balancer3;

            balancer  = LoadBalancer.GetLoadBalancer();
            balancer2 = LoadBalancer.GetLoadBalancer();
            balancer3 = LoadBalancer.GetLoadBalancer();

            // 判断负载均衡器是否相同
            if (balancer == balancer2 && balancer == balancer3 && balancer2 == balancer3)
            {
                Console.WriteLine("^_^ : 服务器负载均衡器是唯一的!");
            }

            // 增加服务器
            balancer.AddServer(new CustomServer()
            {
                Name = "Server 1"
            });
            balancer.AddServer(new CustomServer()
            {
                Name = "Server 2"
            });
            balancer.AddServer(new CustomServer()
            {
                Name = "Server 3"
            });
            balancer.AddServer(new CustomServer()
            {
                Name = "Server 4"
            });

            // 模拟客户端请求的分发
            for (int i = 0; i < 10; i++)
            {
                CustomServer server = balancer.GetServer();
                Console.WriteLine("该请求已分配至 : " + server.Name);
            }

            Console.ReadKey();
        }
Example #2
0
 // 添加一台Server
 public void AddServer(CustomServer server)
 {
     serverList.Add(server);
 }