Example #1
0
        public override void OnEndDrag(PointerEventData eventData)
        {
            switch (scrollType)
            {
            case SCROLL.HORIZONTAL:
                _main.OnEndDrag(eventData);
                break;

            case SCROLL.VERTICAL:
                scrollView.OnEndDrag(eventData);
                // var buttons = GetComponentsInChildren<UnityEngine.UI.Button>();
                // foreach (var btn in buttons)
                // {
                //     btn.enabled = true;
                // }
                break;
            }

            scrollView.enabled = true;
            scrollType         = SCROLL.NONE;
        }
Example #2
0
        // Start is called before the first frame update
        private void Start()
        {
            _main = GetComponentInParent <UI_Main>();
            if (scrollView == null)
            {
                scrollView = GetComponent <UnityEngine.UI.ScrollRect>();
            }
            //var trigger = GetComponent<EventTrigger>();
            EventTrigger.Entry entryBegin     = new EventTrigger.Entry(),
                               entryDrag      = new EventTrigger.Entry(),
                               entryEnd       = new EventTrigger.Entry(),
                               entrypotential = new EventTrigger.Entry(),
                               entryScroll    = new EventTrigger.Entry();

            entryBegin.eventID = EventTriggerType.BeginDrag;
            //entryBegin.callback.AddListener(data => { scrollView.OnBeginDrag((PointerEventData)data); });
            //entryBegin.callback.AddListener(data => { _main.OnBeginDrag(data);});
            this.triggers.Add(entryBegin);

            entryDrag.eventID = EventTriggerType.Drag;
            //entryDrag.callback.AddListener(data => { scrollView.OnDrag((PointerEventData)data); });
            //entryDrag.callback.AddListener(data => { _main.OnDrag(data); });
            this.triggers.Add(entryDrag);

            entryEnd.eventID = EventTriggerType.EndDrag;
            entryEnd.callback.AddListener(data => { scrollView.OnEndDrag((PointerEventData)data); });
            entryEnd.callback.AddListener(data => { _main.OnEndDrag(data); });
            this.triggers.Add(entryEnd);

            entrypotential.eventID = EventTriggerType.InitializePotentialDrag;
            entrypotential.callback.AddListener(data => { scrollView.OnInitializePotentialDrag((PointerEventData)data); });
            this.triggers.Add(entrypotential);

            entryScroll.eventID = EventTriggerType.Scroll;
            entryScroll.callback.AddListener(data => { scrollView.OnScroll((PointerEventData)data); });
            this.triggers.Add(entryScroll);
        }