public GameOverMenu(int lives, int level, int map, GraphicsContext g, Vector2 scales) : base(g, scales, new Vector4(0, 97, 146, 255)) { this.lives = lives; this.level = level; this.map = map; this.options[0] += " " + lives; this.font = new Font(new Vector4(255, 255, 255, 255), true, scales, g); // Ultimo continue if (lives == -1) { options[0] = "Continue last"; this.font = new Font(new Vector4(255, 0, 0, 255), true, scales, g); } // No hay mas continues if (lives == -2) { options = new String[] { "End" }; } // Buscar password using (StreamReader sr = new StreamReader(File.OpenRead("/Application/res/maps/definitions/passwords.txt"))) { for (int i = 0; i < 8; i++) { for (int j = 0; j < 8; j++) { if (level == i + 1 && map == j + 1) { string line = Convert.ToString(sr.ReadLine()); this.password = line.Substring(line.Length - 8); goto found; } //else //sr.Read(); } } } found : this.sl = new SpriteLoader(); this.sl.cargarImagen(sprites); this.sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y)))); this.ss = new SpriteSheet(this.sl.getImage()); this.bg = ss.obtenerSprite(0, 0, (int)(193 * scales.X), (int)(65 * scales.Y), g); this.title = ss.obtenerSprite(0, (int)(65 * scales.Y), (int)(156 * scales.X), (int)(27 * scales.Y), g); this.sl.cargarImagen(cursor); this.sl.setImage(sl.getImage().Resize(new ImageSize((int)(sl.getImage().Size.Width *scales.X), (int)(sl.getImage().Size.Height *scales.Y)))); this.ss = new SpriteSheet(this.sl.getImage()); this.cu = this.sl.ImageToSprite(g); backgroundColor = Textures.CreateTexture(g.Screen.Width, g.Screen.Height, g, bgColor); this.passfont = new Font(new Vector4(255, 255, 255, 255), true, scales, g); //MP3Player.no_continue.play(); }