SetTileData() public method

public SetTileData ( IntVector3 p, TileData data ) : void
p IntVector3
data TileData
return void
        public void SetTileData(IntVector3 l, TileData tileData)
        {
            this.Version += 1;

            m_tileGrid.SetTileData(l, tileData);

            if (MapTileTerrainChanged != null)
            {
                MapTileTerrainChanged(l);
            }
        }