public void Initialize() { ClearChildren(); GridLayout panelLayout = new GridLayout(GUI, this, 10, 10); GroupBox employeeBox = new GroupBox(GUI, panelLayout, "Employees"); GridLayout boxLayout = new GridLayout(GUI, employeeBox, 8, 4); ScrollView scrollView = new ScrollView(GUI, boxLayout); EmployeeSelector = new ListSelector(GUI, scrollView) { Label = "", DrawPanel = false, Mode = ListItem.SelectionMode.Selector, LocalBounds = new Rectangle(0, 0, 256, Faction.Minions.Count * 24), WidthSizeMode = SizeMode.Fit }; boxLayout.SetComponentPosition(scrollView, 0, 1, 3, 6); panelLayout.SetComponentPosition(employeeBox, 0, 0, 3, 10); foreach (CreatureAI creature in Faction.Minions) { EmployeeSelector.AddItem(creature.Stats.FullName); } EmployeeSelector.OnItemSelected += EmployeeSelector_OnItemSelected; Button hireButton = new Button(GUI, boxLayout, "Hire new", GUI.DefaultFont, Button.ButtonMode.ToolButton, GUI.Skin.GetSpecialFrame(GUISkin.Tile.ZoomIn)) { ToolTip = "Hire new employees" }; boxLayout.SetComponentPosition(hireButton, 0, 7, 2, 1); hireButton.OnClicked += hireButton_OnClicked; CurrentMinionBox = new GroupBox(GUI, panelLayout, ""); GridLayout minionLayout = new GridLayout(GUI, CurrentMinionBox, 10, 10); CurrentMinionPanel = new MinionPanel(GUI, minionLayout, Faction.Minions.FirstOrDefault()); CurrentMinionPanel.Fire += CurrentMinionPanel_Fire; minionLayout.EdgePadding = 0; minionLayout.SetComponentPosition(CurrentMinionPanel, 0, 1, 10, 9); panelLayout.SetComponentPosition(CurrentMinionBox, 3, 0, 4, 10); if (Faction.Minions.Count > 0) { OnMinionSelected(Faction.Minions[0]); } }