void okButton_OnClicked() { if (WasSomeoneHired) { Faction.DispatchBalloon(); WasSomeoneHired = false; } Close(ReturnStatus.Ok); }
void okButton_OnClicked() { if (WasSomeoneHired) { Faction.DispatchBalloon(); WasSomeoneHired = false; } Close(ReturnStatus.Ok); }