Example #1
0
        static void AcceptCallback(IAsyncResult ar)
        {
            Socket serverSocket = (Socket)ar.AsyncState;
            Socket clientSocket = serverSocket.EndAccept(ar);

            WriteConsole("Accepted connection.");
            BeginReceive(clientSocket);
            BeginAccept(serverSocket);
            string            clientName        = GetUniqueName();
            ClientInformation clientInformation = new ClientInformation(clientSocket, clientName, GetFirstUnusedClientId());

            string connectionResponse = XMLManager.Serialize(new ConnectionResponse(clientName, _clients.Select(c => c.Name).ToList()));

            BeginSend(clientInformation, connectionResponse);

            string clientConnect = XMLManager.Serialize(new ClientConnect(clientName));

            foreach (ClientInformation client in _clients)
            {
                BeginSend(client, clientConnect);
            }
            _clients.Add(clientInformation);
        }
Example #2
0
 static void BeginSend(ClientInformation clientSocket, string text)
 {
     byte[] dataToSend = Encoding.UTF8.GetBytes(text);
     clientSocket.Socket.BeginSend(dataToSend, 0, dataToSend.Length, SocketFlags.None, new AsyncCallback(SendCallback), clientSocket.Socket);
     WriteConsole(string.Format("Sending data to client {0}: {1}", clientSocket.Name, text));
 }
Example #3
0
        static void ReceiveCallBack(IAsyncResult ar)
        {
            StateObject       state        = (StateObject)ar.AsyncState;
            Socket            clientSocket = state.Socket;
            int               bytesRead    = clientSocket.EndReceive(ar);
            string            text         = Encoding.UTF8.GetString(state.Buffer, 0, bytesRead);
            ClientInformation senderClient = GetClientInformation(clientSocket);

            WriteConsole(string.Format("Received data from client {0}: {1}", senderClient.Name, text));
            if (!string.IsNullOrEmpty(text))
            {
                object element = XMLManager.Deserialize(text);
                if (element is SendMessage sendMessage)
                {
                    BroadcastMessage broadcastMessage     = new BroadcastMessage(senderClient.Name, sendMessage.Text);
                    string           broadcastMessageText = XMLManager.Serialize(broadcastMessage);
                    foreach (ClientInformation client in _clients)
                    {
                        BeginSend(client, broadcastMessageText);
                    }
                }
                else if (element is ChangeNameRequest cnr)
                {
                    if (string.IsNullOrEmpty(cnr.Name))
                    {
                        BeginSend(senderClient, XMLManager.Serialize(new ErrorResponse((int)ErrorCode.InvalidName)));
                    }
                    else if (IsNameUnique(cnr.Name))
                    {
                        string changeNameResponseText = XMLManager.Serialize(new ChangeNameResponse(senderClient.Name, cnr.Name));
                        foreach (ClientInformation client in _clients)
                        {
                            BeginSend(client, changeNameResponseText);
                        }
                        senderClient.Name = cnr.Name;
                    }
                    else
                    {
                        BeginSend(senderClient, XMLManager.Serialize(new ErrorResponse((int)ErrorCode.NameAlreadyExists)));
                    }
                }
                else if (element is ChallengeRequest challengeRequest)
                {
                    ClientInformation challengeeClient = GetClientInformation(challengeRequest.ChallengeeName);
                    if (challengeeClient.State == ClientState.Available)
                    {
                        senderClient.ChangeStateToChallenge(challengeeClient.Id);
                        challengeeClient.ChangeStateToChallenge(senderClient.Id);
                        BeginSend(senderClient, XMLManager.Serialize(new ChallengePendingResponse()
                        {
                            ChallengeeName = challengeRequest.ChallengeeName
                        }));
                        BeginSend(challengeeClient, XMLManager.Serialize(new ChallengeRequest(senderClient.Name)));
                    }
                    else if (challengeeClient.State == ClientState.Challenge)
                    {
                        BeginSend(senderClient, XMLManager.Serialize(new ErrorResponse((int)ErrorCode.ClientAlreadyChallenged)));
                    }
                    else if (challengeeClient.State == ClientState.Duel)
                    {
                        BeginSend(senderClient, XMLManager.Serialize(new ErrorResponse((int)ErrorCode.ClientAlreadyInDuel)));
                    }
                    else
                    {
                        throw new InvalidOperationException("Unknown client state.");
                    }
                }
                else if (element is CancelChallengeRequest)
                {
                    ClientInformation challengeeClient = GetClientInformation(senderClient.OtherClientId);
                    senderClient.ChangeStateToAvailable();
                    challengeeClient.ChangeStateToAvailable();
                    BeginSend(senderClient, XMLManager.Serialize(new CancelChallengeRequest()));
                    BeginSend(challengeeClient, XMLManager.Serialize(new CancelChallengeResponse()
                    {
                        Challenger = senderClient.Name
                    }));
                }
                else if (element is DeclineChallengeRequest)
                {
                    ClientInformation challengerClient = GetClientInformation(senderClient.OtherClientId);
                    senderClient.ChangeStateToAvailable();
                    challengerClient.ChangeStateToAvailable();
                    BeginSend(senderClient, XMLManager.Serialize(new DeclineChallengeRequest()));
                    BeginSend(challengerClient, XMLManager.Serialize(new DeclineChallengeResponse()
                    {
                        Challengee = senderClient.Name
                    }));
                }
                else if (element is AcceptChallengeRequest)
                {
                    //TODO: implement properly
                    ClientInformation challengerClient = GetClientInformation(senderClient.OtherClientId);
                    senderClient.ChangeStateToAvailable();
                    challengerClient.ChangeStateToAvailable();
                    BeginSend(senderClient, XMLManager.Serialize(new AcceptChallengeRequest()));
                    BeginSend(challengerClient, XMLManager.Serialize(new AcceptChallengeResponse()
                    {
                        Challengee = senderClient.Name
                    }));
                }
                else
                {
                    throw new ArgumentOutOfRangeException("element");
                }
                BeginReceive(clientSocket);
            }
            else
            {
                senderClient.Socket.Shutdown(SocketShutdown.Both);
                senderClient.Socket.Close();
                _clients.Remove(senderClient);
                WriteConsole(string.Format("{0} disconnected.", senderClient.Name));
                ClientDisconnect clientDisconnect     = new ClientDisconnect(senderClient.Name);
                string           clientDisconnectText = XMLManager.Serialize(clientDisconnect);
                foreach (ClientInformation client in _clients)
                {
                    BeginSend(client, clientDisconnectText);
                }
            }
        }