public override void Execute(Duality.GameObject inSource, object inParameter)
 {
     inSource.FindAncestorWithComponent <Widget>().GetComponent <Widget>().Close();
 }
 public override void Execute(Duality.GameObject inSource, object inParameter)
 {
     inSource.FindAncestorWithComponent <Widget>().GetComponent <Widget>().Close();
     Scene.Current.FindComponent <WidgetController>().SetDialogWindow(null);
 }