Example #1
0
        // Update label display number of item active.
        public void updateCounterActiveItem()
        {
            if (lbl_item_active_player1 != null && lbl_item_active_player2 != null)
            {
                lbl_item_active_player1.Text = "" + count_item_player1_active;
                lbl_item_active_player2.Text = "" + count_item_player2_active;
            }

            if (lbl_ActiveSkipPlayer1 != null && lbl_ActiveSkipPlayer2 != null)
            {
                lbl_ActiveSkipPlayer1.Text = "" + myBoardGame.getSkipTurn(1);
                lbl_ActiveSkipPlayer2.Text = "" + myBoardGame.getSkipTurn(2);
            }

            if (lbl_NumSkipPlayer1 != null && lbl_NumSkipPlayer2 != null)
            {
                lbl_NumSkipPlayer1.Text = "/ " + myBoardGame.getNumSkipTurn();
                lbl_NumSkipPlayer2.Text = "/ " + myBoardGame.getNumSkipTurn();
            }

            if (tutorial == false)
            {
                calculateProgressBarPlayer();
                checkButtonSkip();
            }
        }