protected void switchMinion(Controls controls, MinionSelector ms) { if (player == 1) { if (controls.onPress(Keys.A, Buttons.DPadLeft)) { ms.moveLeft(); } else if (controls.onPress(Keys.D, Buttons.DPadRight)) { ms.moveRight(); } } else if (player == 2) { if (controls.onPress(Keys.Left, Buttons.DPadLeft)) { ms.moveLeft(); } else if (controls.onPress(Keys.Right, Buttons.DPadRight)) { ms.moveRight(); } } }
public void Update(Controls controls, GameTime gameTime, LaneSelector ls, MinionSelector ms) { switchLanes(controls, ls); switchMinion(controls, ms); // deployTroop (controls); }