Example #1
0
 protected void switchLanes(Controls controls, LaneSelector lane)
 {
     if (player == 1)
     {
         if (controls.onPress(Keys.W, Buttons.DPadUp))
         {
             lane.moveUp();
         }
         else if (controls.onPress(Keys.S, Buttons.DPadDown))
         {
             lane.moveDown();
         }
     }
     else if (player == 2)
     {
         if (controls.onPress(Keys.Up, Buttons.DPadUp))
         {
             lane.moveUp();
         }
         else if (controls.onPress(Keys.Down, Buttons.DPadDown))
         {
             lane.moveDown();
         }
     }
 }
Example #2
0
 public void Update(Controls controls, GameTime gameTime, LaneSelector ls, MinionSelector ms)
 {
     switchLanes(controls, ls);
     switchMinion(controls, ms);
     //			deployTroop (controls);
 }