public NineSliceSprite(Stream stream, int left, int top, int right, int bottom)
 {
     generatedTexture = Texture = Texture9Sliced.LoadFrom(stream, left, top, right, bottom);
     Size             = Texture.Size;
 }
 public NineSliceSprite(Texture9Sliced texture)
 {
     Texture = texture;
     Size    = Texture.Size;
 }