void DrawOrientationManagerButton(float width) { if (!UIManager.useOrientationManager) { return; } if (QUI.GhostButton("Add Orientation Manager to Scene", QColors.Color.Gray, width, 18)) { OrientationManager.AddOrientationManagerToScene(); } }
void DrawOrientationManagerButton() { if (!UIManager.useOrientationManager) { return; } QUI.BeginHorizontal(WIDTH_420); { if (QUI.Button("Add Orientation Manager to Scene")) { OrientationManager.AddOrientationManagerToScene(); } } QUI.EndHorizontal(); QUI.Space(SPACE_2); }