public Player findHangman() { Player hangman = null; int votes = 0; bool draw = false; foreach (Player player in this.players) { if (player.getVotes() > votes) { votes = player.getVotes(); hangman = player; draw = false; } else if (player.getVotes() == votes) { draw = true; } } if (draw) { return(null); } else { hangman.kill(); this.changeDay(); return(hangman); } }