public Player findHangman()
        {
            Player hangman = null;
            int    votes   = 0;
            bool   draw    = false;

            foreach (Player player in this.players)
            {
                if (player.getVotes() > votes)
                {
                    votes   = player.getVotes();
                    hangman = player;
                    draw    = false;
                }
                else if (player.getVotes() == votes)
                {
                    draw = true;
                }
            }
            if (draw)
            {
                return(null);
            }
            else
            {
                hangman.kill();
                this.changeDay();
                return(hangman);
            }
        }