/// <summary>

        /// Entry point into console application.

        /// </summary>

        public static void Main()
        {
            VehicleBuilder builder;

            // Create shop with vehicle builders

            Shop shop = new Shop();

            // Construct and display vehicles

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            // Wait for user

            Console.ReadKey();
        }
Example #2
0
        /// <summary>
        /// Entry point into console application.
        /// </summary>
        public static void Main()
        {
            VehicleBuilder builder;
            // Create shop with vehicle builders
            Shop shop = new Shop();
            // Construct and display vehicles
            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();
            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();
            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            // Wait for user
            Console.ReadKey();
        }
Example #3
0
        public static void Main()
        {
            VehicleBuilder builder;
            Shop shop = new Shop();

            builder = new ScooterBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new CarBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            builder = new MotorCycleBuilder();
            shop.Construct(builder);
            builder.Vehicle.Show();

            Console.ReadKey();
        }