Example #1
0
 /*
  * Cleric
  * Fighter
  * Rogue
  * Wizard
  * Barbarian
  * Bard
  * Druid
  * Monk
  * Paladin
  * Ranger
  * Sorcerer
  * Warlock
  */
 public Player()
 {
     //initialization of player and it's objects
     _gear = new Gear();
     _stats = new StatSet();
     _stats.randomizeStats(); //for now stats are just temporary
     _level = 1;
     _HP = 100;
     _MP = 100;
     _Gold = 50;
 }
Example #2
0
 public void setGear(Gear set)
 {
     _gear = set;
 }