void DoProcess()
        {
            if (!(owner.Value is DlibFaceLandmarkDetectorPlayMakerActions.FaceLandmarkDetector))
            {
                LogError("owner is not initialized. Add Action \"newFaceLandmarkDetector\".");
                return;
            }
            DlibFaceLandmarkDetector.FaceLandmarkDetector wrapped_owner = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.FaceLandmarkDetector, DlibFaceLandmarkDetector.FaceLandmarkDetector> (owner);



            List <UnityEngine.Vector2> wrapped_storeResult = wrapped_owner.DetectLandmark((float)left.Value, (float)right.Value, (float)width.Value, (float)height.Value);

            if (!storeResult.IsNone)
            {
                if (storeResult.Length != wrapped_storeResult.Count)
                {
                    storeResult.Resize(wrapped_storeResult.Count);
                }
                for (int i = 0; i < wrapped_storeResult.Count; i++)
                {
                    storeResult.Set(i, wrapped_storeResult[i]);
                }
            }
        }
        void DoProcess()
        {
            if (!(owner.Value is DlibFaceLandmarkDetectorPlayMakerActions.FaceLandmarkDetector))
            {
                LogError("owner is not initialized. Add Action \"newFaceLandmarkDetector\".");
                return;
            }
            DlibFaceLandmarkDetector.FaceLandmarkDetector wrapped_owner = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.FaceLandmarkDetector, DlibFaceLandmarkDetector.FaceLandmarkDetector> (owner);

            if (!(left.Value is DlibFaceLandmarkDetectorPlayMakerActions.Double))
            {
                LogError("left is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_left = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.Double, System.Double> (left);
            if (!(right.Value is DlibFaceLandmarkDetectorPlayMakerActions.Double))
            {
                LogError("right is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_right = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.Double, System.Double> (right);
            if (!(width.Value is DlibFaceLandmarkDetectorPlayMakerActions.Double))
            {
                LogError("width is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_width = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.Double, System.Double> (width);
            if (!(height.Value is DlibFaceLandmarkDetectorPlayMakerActions.Double))
            {
                LogError("height is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_height = DlibFaceLandmarkDetectorPlayMakerActionsUtils.GetWrappedObject <DlibFaceLandmarkDetectorPlayMakerActions.Double, System.Double> (height);


            List <UnityEngine.Vector2> wrapped_storeResult = wrapped_owner.DetectLandmark(wrapped_left, wrapped_right, wrapped_width, wrapped_height);

            if (!storeResult.IsNone)
            {
                if (storeResult.Length != wrapped_storeResult.Count)
                {
                    storeResult.Resize(wrapped_storeResult.Count);
                }
                for (int i = 0; i < wrapped_storeResult.Count; i++)
                {
                    storeResult.Set(i, wrapped_storeResult[i]);
                }
            }
        }