Example #1
0
 /// <summary>
 /// Kills the player and starts the countdown to the end of the game
 /// </summary>
 public static void StartFinalTimer()
 {
     startFinalTimer = true;
     if (!ForceCounter.Victory)
     {
         IsDead = true;
         NormalMap.AddStarWave(Position, 3.4f, 8);
     }
 }