public void PlayCard(CardUnity param) { if (transform.FindChild("P1").GetComponent<P1Script>().GetCardDisplayerd().name == "P") //se non c'e' niente nello spicchio principale la inserisco li { transform.FindChild("P1").GetComponent<P1Script>().PlayCard(param); }else { if (transform.FindChild("P2").GetComponent<P2Script>().GetCardDisplayerd().name == "P") { transform.FindChild("P2").GetComponent<P2Script>().PlayCard(transform.FindChild("P1").GetComponent<P1Script>().GetCardDisplayerd()); transform.FindChild("P1").GetComponent<P1Script>().PlayCard(param); } else { if (transform.FindChild("P3").GetComponent<P3Script>().GetCardDisplayerd().name == "P") { transform.FindChild("P3").GetComponent<P3Script>().PlayCard(transform.FindChild("P2").GetComponent<P2Script>().GetCardDisplayerd()); transform.FindChild("P2").GetComponent<P2Script>().PlayCard(transform.FindChild("P1").GetComponent<P1Script>().GetCardDisplayerd()); transform.FindChild("P1").GetComponent<P1Script>().PlayCard(param); } } } }
public void PlayCard(CardUnity card) { this.card = card; transform.FindChild("P2_back").GetComponent<Renderer>().material.mainTexture = card.text; GetComponent<Animator>().Play("Enter_card"); isPlayinPlayCard = true; transform.Find("/UI/Enviroment").GetComponent<EnviromentScript>().PlayAnimationGears(); }
public void PlayCard(CardUnity card) { if(this.card != null) GetComponent<Renderer>().material.mainTexture = this.card.text; this.card = card; GetComponent<Animator>().Play("Enter_card"); transform.Find("/UI/Enviroment").GetComponent<EnviromentScript>().PlayAnimationGears(); transform.FindChild("P1_back").GetComponent<Renderer>().material.mainTexture = card.text; }
public void Start() { card = new CardUnity("P", "",""); }
public void RemoveCard() { CardUnity emptyCard = new CardUnity("P", "", ""); PlayCard(emptyCard); }
public void carica2() { CardUnity cardTmp = new CardUnity("BackToAsh", "0", "3"); PlayCard(cardTmp); }
public void carica1() { CardUnity cardTmp = new CardUnity("BasaltSpike", "0", "3"); PlayCard(cardTmp); }
public void carica() { CardUnity cardTmp = new CardUnity("Stonebear", "0", "3"); PlayCard(cardTmp); }