public DiscordInstance(DiscordSettings settings) { this.settings = settings; activityEnabled = true; Priority = 0; }
public DiscordInstance CreateInstance(DiscordSettings settings) { DiscordInstance instance = new DiscordInstance(settings); if (Config.Instance.ModStates.TryGetValue(settings.modId, out var state)) { while (_activeInstances.Any(x => x.Priority == state.Priority)) { state.Priority++; } instance.Priority = state.Priority; instance.activityEnabled = state.Active; Config.Instance.ModStates[settings.modId] = state; } else { instance.Priority = _activeInstances.Count == 0 ? 0 : _activeInstances.Max(x => x.Priority) + 1; instance.activityEnabled = true; Config.Instance.ModStates.Add(instance.settings.modId, new ModState() { Active = true, Priority = instance.Priority }); } Config.Instance.Save(); _activeInstances.Add(instance); Settings.instance.UpdateModsList(); return(instance); }