Example #1
0
        /// <summary>
        /// Initializes the control.
        /// </summary>
        protected override void Initialize()
        {
            Camera = new Camera(GraphicsDevice.Viewport.AspectRatio, new Vector3(0f, 500f, 50f), Vector3.Zero);

            _grid        = new GridComponent(GraphicsDevice, 8);
            _controlAxis = new ControlAxis(GraphicsDevice);

            // Start the animation timer.
            timer = Stopwatch.StartNew();

            // Hook the idle event to constantly redraw our animation.
            Application.Idle += delegate { Invalidate(); };
        }
Example #2
0
        /// <summary>
        /// Initializes the control.
        /// </summary>
        protected override void Initialize()
        {
            Camera = new Camera(GraphicsDevice.Viewport.AspectRatio, new Vector3(0f, 500f, 50f), Vector3.Zero);

            _grid = new GridComponent(GraphicsDevice, 8);
            _controlAxis = new ControlAxis(GraphicsDevice);

            // Start the animation timer.
            timer = Stopwatch.StartNew();

            // Hook the idle event to constantly redraw our animation.
            Application.Idle += delegate { Invalidate(); };
        }