Example #1
0
        public void SendToPlayer(PacketBase packet, ulong steamId)
        {
            var bytes = MyAPIGateway.Utilities.SerializeToBinary(packet);

            MyAPIGateway.Multiplayer.SendMessageTo(PacketId, bytes, steamId);
        }
Example #2
0
        public void SendToServer(PacketBase packet)
        {
            var bytes = MyAPIGateway.Utilities.SerializeToBinary(packet);

            MyAPIGateway.Multiplayer.SendMessageToServer(PacketId, bytes);
        }