private DLDevice FindDeviceInDLThree(WindowsDevice dockRepresentation)
        {
            DLDevice result = null;

            Stack <DLDevice> stack = new Stack <DLDevice>();
            DLDevice         node  = m_PC;

            while (node != null)
            {
                if (node.WindowsDevice == dockRepresentation)
                {
                    result = node;
                    break;
                }

                foreach (var e in node.Children)
                {
                    stack.Push(e);
                }

                node = null;
                if (stack.Count > 0)
                {
                    node = stack.Pop();
                }
            }

            return(result);
        }
        private DLDevice FindParent(DLDevice device)
        {
            DLDevice result = null;

            Stack <DLDevice> stack = new Stack <DLDevice>();
            DLDevice         node  = m_PC;

            while (node != null)
            {
                if (IsInParentChildRelationship(node.WindowsDevice, device.WindowsDevice))
                {
                    result = node;
                }

                foreach (var e in node.Children)
                {
                    stack.Push(e);
                }

                node = null;
                if (stack.Count > 0)
                {
                    node = stack.Pop();
                }
            }

            return(result);
        }
        public DLDevice Build()
        {
            m_PC = new DLDevicePC("PC", null);
            var displayAdapters = FindDLDisplayAdapters();

            foreach (var displayAdapter in displayAdapters)
            {
                var dockRepresentation = FindDeviceWhichRepresentingDock(displayAdapter);
                var existingDock       = FindDeviceInDLThree(dockRepresentation);
                if (existingDock == null)
                {
                    DLDevice dock = new DLDock(displayAdapter.Name, dockRepresentation);
                    existingDock = dock;

                    DLDevice parent = FindParent(dock);

                    if (parent == null)
                    {
                        parent = m_PC;
                    }

                    parent.Children.Add(dock);
                    dock.Parent = parent;

                    foreach (var sibling in parent.Children)
                    {
                        if (IsInParentChildRelationship(dock.WindowsDevice, sibling.WindowsDevice))
                        {
                            dock.Children.Add(sibling);
                            sibling.Parent = dock;
                        }
                    }

                    foreach (var siblingForDelete in dock.Children)
                    {
                        parent.Children.Remove(siblingForDelete);
                    }
                }

                foreach (var monitorRepresentation in displayAdapter.Children)
                {
                    DLDevice monitor = new DLMonitor(monitorRepresentation.Name, monitorRepresentation);
                    existingDock.Children.Add(monitor);
                }
            }

            return(m_PC);
        }
Example #4
0
        static void Main(string[] args)
        {
            Console.WriteLine("Started ...");

            //
            List <WindowsDevice>    windowsDeviceList = new List <WindowsDevice>();
            WindowsDeviceEnumerator wde = new WindowsDeviceEnumerator();

            windowsDeviceList = wde.EnumerateDevices();
            //devices is now enumerated, now we should build tree
            DLDeviceTreeBuilder dlDeviceBuilder = new DLDeviceTreeBuilder();

            dlDeviceBuilder.WindowsDevices = windowsDeviceList;
            DLDevice root = dlDeviceBuilder.Build();

            Console.WriteLine(root.ToJson());
            //

            Console.WriteLine("End ...");
            Console.ReadLine();
        }