/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Destiny game = new Destiny()) { var a = 1; game.Run(); } }
public VisualElement(Destiny game) { Game = game; }
public Avatar(Destiny game) : base(game) { AddChild(new Crosshair(game)); }
public Terrain(Destiny game) : base(game) { }
public Camera(Destiny game) : base(game) { }