public void AddedGroupCallEventArgsConstructorTest()
 {
     BaseCreature creatureGroup = null; // TODO: 初始化为适当的值
     BaseCreature baseCreature = null; // TODO: 初始化为适当的值
     AddedGroupCallEventArgs target = new AddedGroupCallEventArgs( creatureGroup, baseCreature );
     Assert.Inconclusive( "TODO: 实现用来验证目标的代码" );
 }
 public void AddGroupTest()
 {
     BaseCreature creatureGroup = null; // TODO: 初始化为适当的值
     BaseCreature baseCreature = null; // TODO: 初始化为适当的值
     AddedGroupCallEventArgs target = new AddedGroupCallEventArgs( creatureGroup, baseCreature ); // TODO: 初始化为适当的值
     BaseCreature actual;
     actual = target.AddGroup;
     Assert.Inconclusive( "验证此测试方法的正确性。" );
 }
 /// <summary>
 /// 
 /// </summary>
 internal void OnAddedGroup( BaseCreature creatureGroup, BaseCreature creature )
 {
     EventHandler<AddedGroupCallEventArgs> tempAfterEventArgs = m_EventAddedGroup;
     if ( tempAfterEventArgs != null )
     {
         AddedGroupCallEventArgs eventArgs = new AddedGroupCallEventArgs( creatureGroup, creature );
         tempAfterEventArgs( this, eventArgs );
     }
 }