public ClockWindow() { InitializeComponent(); localClock = new LocalClock(localTimeDisplay); londonClock = new EuropeanClock(londonTimeDisplay); newYorkClock = new AmericanClock(newYorkTimeDisplay); tokyoClock = new JapaneseClock(tokyoTimeDisplay); }
public ClockWindow() { InitializeComponent(); localClock = new LocalClock(); londonClock = new EuropeanClock(londonTimeDisplay); newYorkClock = new AmericanClock(newYorkTimeDisplay); tokyoClock = new JapaneseClock(tokyoTimeDisplay); controller.StartClocks += localClock.StartLocalClock; controller.StartClocks += londonClock.StartEuropeanClock; controller.StartClocks += newYorkClock.StartAmericanClock; controller.StartClocks += tokyoClock.StartJapaneseClock; controller.StopClocks += localClock.StopLocalClock; controller.StopClocks += londonClock.StopEuropeanClock; controller.StopClocks += newYorkClock.StopAmericanClock; controller.StopClocks += tokyoClock.StopJapaneseClock; }