Example #1
0
        public void Draw(Level level, Actor actor)
        {
            var actorshape = new Ellipse();
            actorshape.Height = HEIGHT_PIXELS * CIRCLE_PERCENTAGE;
            actorshape.Width = WIDTH_PIXELS * CIRCLE_PERCENTAGE;

            actorshape.Fill = ActorColor(actor);

            Canvas.SetTop(actorshape, HEIGHT_PIXELS * (0.5 * (1-CIRCLE_PERCENTAGE) + (level.Height -1- actor.y)));
            Canvas.SetLeft(actorshape, WIDTH_PIXELS * (0.5 * (1 - CIRCLE_PERCENTAGE) + actor.x));

            canvas.Children.Add(actorshape);
        }
Example #2
0
 public static SolidColorBrush ActorColor(Actor actor)
 {
     SolidColorBrush colorBrush = new SolidColorBrush();
     if (actor is Target)
         colorBrush.Color = Colors.Gold;
     else if (actor is Arrow)
         colorBrush.Color = Colors.Red;
     else if (actor is Player)
         colorBrush.Color = Colors.Black;
     else
         colorBrush.Color = Colors.DarkBlue;
     return colorBrush;
 }