/// <summary> /// Deprecated Method for adding a new object to the MP_State EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToMP_State(MP_State mP_State) { base.AddObject("MP_State", mP_State); }
/// <summary> /// Create a new MP_State object. /// </summary> /// <param name="stateId">Initial value of the StateId property.</param> /// <param name="countryId">Initial value of the CountryId property.</param> /// <param name="stateName">Initial value of the StateName property.</param> public static MP_State CreateMP_State(global::System.Int32 stateId, global::System.Int32 countryId, global::System.String stateName) { MP_State mP_State = new MP_State(); mP_State.StateId = stateId; mP_State.CountryId = countryId; mP_State.StateName = stateName; return mP_State; }