using System; namespace Game { public class Player { public string Name { get; set; } public int Health { get; set; } public int PositionX { get; set; } public int PositionY { get; set; } public Player(string name, int health, int x, int y) { Name = name; Health = health; PositionX = x; PositionY = y; } } }In this example, we defined a Player class with properties such as Name, Health, PositionX, and PositionY. We also created a constructor to initialize the properties with values passed as arguments. The package library used for this example is the standard C# class library.