public void Copy(FireData other) { Prefab = other.Prefab; Field = other.Field; Position = other.Position; Rotation = other.Rotation; Speed = other.Speed; AngularSpeed = other.AngularSpeed; Controller = other.Controller; Damage = other.Damage; Group = other.Group; }
public FireBuilder WithoutGroup() { Group = null; return(this); }
public FireBuilder InGroup(DanmakuGroup group) { Group = group; return(this); }