Example #1
0
        public static bool FindTalkManager(out TalkManager talkManagerOut)
        {
            talkManagerOut = GameObject.FindObjectOfType <TalkManager>();
            if (talkManagerOut == null)
            {
                DaggerfallUnity.LogMessage("Could not locate TalkManager GameObject instance in scene!", true);
                return(false);
            }

            return(true);
        }
Example #2
0
 private void SetupSingleton()
 {
     if (instance == null)
     {
         instance = this;
     }
     else if (instance != this)
     {
         if (Application.isPlaying)
         {
             DaggerfallUnity.LogMessage("Multiple TalkManager instances detected in scene!", true);
             Destroy(gameObject);
         }
     }
 }