void Awake() { dfUnity = DaggerfallUnity.Instance; audioSource = GetComponent<AudioSource>(); audioSource.spatialBlend = 0; dfAudioSource = GetComponent<DaggerfallAudioSource>(); dfPauseOptionsWindow = new DaggerfallPauseOptionsWindow(uiManager); dfPauseOptionsWindow.OnClose += PauseOptionsDialog_OnClose; dfCharacterSheetWindow = new DaggerfallCharacterSheetWindow(uiManager); dfCharacterSheetWindow.OnClose += CharacterSheetWindow_OnClose; dfInventoryWindow = new DaggerfallInventoryWindow(uiManager); dfInventoryWindow.OnClose += InventoryWindow_OnClose; dfTravelMapWindow = new DaggerfallTravelMapWindow(uiManager); SetupSingleton(); PostMessage(startupMessage); }
public DaggerfallTravelPopUp(IUserInterfaceManager uiManager, IUserInterfaceWindow previousWindow = null, DaggerfallTravelMapWindow travelWindow = null) : base(uiManager, previousWindow) { this.travelWindow = travelWindow; }
public DaggerfallTravelPopUp(IUserInterfaceManager uiManager, IUserInterfaceWindow previousWindow = null, DaggerfallTravelMapWindow travelWindow = null) : base(uiManager, previousWindow) { this.travelWindow = travelWindow; }