Example #1
0
 public DetailsModel(Daedalic.ProductDatabase.Data.DaedalicProductDatabaseContext context, IConfiguration config,
                     ConfigurationRepository configurationRepository)
 {
     _context = context;
     _config  = config;
     _configurationRepository = configurationRepository;
 }
 public DeleteModel(Daedalic.ProductDatabase.Data.DaedalicProductDatabaseContext context)
 {
     _context = context;
 }
 public IndexModel(Daedalic.ProductDatabase.Data.DaedalicProductDatabaseContext context)
 {
     _context = context;
 }
 public IndexModel(Daedalic.ProductDatabase.Data.DaedalicProductDatabaseContext context, ConfigurationRepository configurationRepository)
 {
     _context = context;
     _configurationRepository = configurationRepository;
 }
        public static void Initialize(IServiceProvider serviceProvider)
        {
            using (var context = new DaedalicProductDatabaseContext
                                     (serviceProvider.GetRequiredService <DbContextOptions <DaedalicProductDatabaseContext> >()))
            {
                if (!context.Genre.Any())
                {
                    context.Genre.AddRange(
                        new Genre {
                        Name = "Adventure"
                    }
                        );
                }

                if (!context.Developer.Any())
                {
                    context.Developer.AddRange(
                        new Developer {
                        Name = "Daedalic Entertainment"
                    }
                        );
                }

                if (!context.Publisher.Any())
                {
                    context.Publisher.AddRange(
                        new Publisher {
                        Name = "Daedalic Entertainment"
                    }
                        );
                }

                if (!context.Platform.Any())
                {
                    context.Platform.AddRange(
                        new Platform {
                        Name = "Nintendo Switch"
                    },
                        new Platform {
                        Name = "PlayStation 4"
                    },
                        new Platform {
                        Name = "Xbox One"
                    },
                        new Platform {
                        Name = "Windows (64-bit)"
                    }
                        );
                }

                if (!context.Store.Any())
                {
                    context.Store.AddRange(
                        new Store {
                        Name = "Steam"
                    }
                        );
                }

                if (!context.Language.Any())
                {
                    context.Language.AddRange(
                        new Language {
                        Name = "Chinese (Simplified)"
                    },
                        new Language {
                        Name = "Chinese (Traditional)"
                    },
                        new Language {
                        Name = "English"
                    },
                        new Language {
                        Name = "French"
                    },
                        new Language {
                        Name = "German"
                    },
                        new Language {
                        Name = "Italian"
                    },
                        new Language {
                        Name = "Japanese"
                    },
                        new Language {
                        Name = "Korean"
                    },
                        new Language {
                        Name = "Polish"
                    },
                        new Language {
                        Name = "Russian"
                    },
                        new Language {
                        Name = "Spanish"
                    },
                        new Language {
                        Name = "Turkish"
                    }
                        );
                }

                if (!context.LanguageType.Any())
                {
                    context.LanguageType.AddRange(
                        new LanguageType {
                        Name = "Interface"
                    },
                        new LanguageType {
                        Name = "Full Audio"
                    },
                        new LanguageType {
                        Name = "Subtitles"
                    }
                        );
                }

                if (!context.LanguageStatus.Any())
                {
                    context.LanguageStatus.AddRange(
                        new LanguageStatus {
                        Name = "Not Started", Order = 0, Summary = "Localizing for this language hasn't started yet."
                    },
                        new LanguageStatus {
                        Name = "Localization", Order = 1, Summary = "We're currently waiting for our external partners to translate the texts."
                    },
                        new LanguageStatus {
                        Name = "Integration", Order = 2, Summary = "Translations are finished and are being integrated in the game build."
                    },
                        new LanguageStatus {
                        Name = "Testing", Order = 3, Summary = "Texts have been integrated and are being tested by the localization QA."
                    },
                        new LanguageStatus {
                        Name = "Finished", Order = 4, Summary = "All texts have been translated, integrated and verified."
                    }
                        );
                }

                if (!context.ReleaseStatus.Any())
                {
                    context.ReleaseStatus.AddRange(
                        new ReleaseStatus {
                        Name = "To Be Evaluated", Order = 0
                    },
                        new ReleaseStatus {
                        Name = "Scheduled", Order = 1
                    },
                        new ReleaseStatus {
                        Name = "On Hold", Order = 2
                    },
                        new ReleaseStatus {
                        Name = "Released", Order = 3
                    },
                        new ReleaseStatus {
                        Name = "Cancelled", Order = 4
                    }
                        );
                }

                if (!context.Engine.Any())
                {
                    context.Engine.AddRange(
                        new Engine {
                        Name = "Visionaire", Version = "4"
                    },
                        new Engine {
                        Name = "Visionaire", Version = "5"
                    }
                        );
                }

                context.SaveChanges();
            }
        }
Example #6
0
 public IndexModel(Daedalic.ProductDatabase.Data.DaedalicProductDatabaseContext context, IConfiguration config)
 {
     _context = context;
     _config  = config;
 }