Example #1
0
        public DXFLayer LayerByName(string AName)
        {
            DXFLayer Result = null;
            int      I;

            if (layers == null)
            {
                layers = new DXFTable();
            }
            for (I = 0; I < layers.Entities.Count; I++)
            {
                if (AName.ToLower() == ((DXFLayer)layers.Entities[I]).name.ToLower())
                {
                    Result = ((DXFLayer)layers.Entities[I]);
                }
            }
            if (Result == null)
            {
                Result      = new DXFLayer();
                Result.name = AName;
                layers.AddEntity(Result);
            }
            return(Result);
        }
Example #2
0
        public DXFEntity CreateEntity()
        {
            DXFEntity E;

            switch (FValue)
            {
            case "ENDSEC":
                return(null);

            case "ENDBLK":
                return(null);

            case "ENDTAB":
                return(null);

            case "LINE":
                E = new DXFLine();
                break;

            case "SECTION":
                E = new DXFSection();
                break;

            case "BLOCK":
                E = new DXFBlock();
                break;

            case "INSERT":
                E = new DXFInsert();
                break;

            case "TABLE":
                E = new DXFTable();
                break;

            case "CIRCLE":
                E = new DXFCircle();
                break;

            case "LAYER":
                E = new DXFLayer();
                break;

            case "TEXT":
                E = new DXFText();
                break;

            case "MTEXT":
                E = new DXFMText();
                break;

            case "ARC":
                E = new DXFArc();
                break;

            case "ELLIPSE":
                E = new DXFEllipse();
                break;

            default:
                E = new DXFEntity();
                break;
            }
            E.Converter = this;
            return(E);
        }